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Running a Survey for my first RPG project -Update-
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PixelMage
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Asked by
PixelMage
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Hello, all!
I've been contemplating making my own RPG for some time now, and have, on numerous occasions made "playable" versions. However, I can never pan down anything as to stick with it, and work it out, so I'm constantly changing ideas, and reworking things, which is why I've started to run a survey to learn what others would prefer in an RPG game, and how I can adapt that to my project.
-EDIT-
The survey is now comprised of 12 multi-part questions, that are sorted for easy access. Each option is seperated by a Capitalized: "OR".
The survey is as follows:
1. Playable Characters
Small cast (4~8) OR large cast (12~30)
Unique abilities OR shared abilities
Same amount of abilities OR varied amount of abilities
2. Customization
Customize everything (equipment, party orientation) OR just equipment
Customize character jobs OR jobs are preset
Characters build stats by leveling up OR stats are preset, but augmentable
3. Equipment
Lots of variety in equipment OR just their basic effects (STR, DEF, etc.)
Character's have their own equipment sets OR everyone can equip everything
Each character has their own "Ultimate" weapon OR "Ultimate" weapons can be equipped by anyone
4. Abilities
Success Rate is not guaranteed 100% OR success rate is always 100% (except for immunity and status ailments)
Power of abilities is preset OR power of abilities relies solely on user's prowess
There is only one of each type of spell OR there are multiple tiers of certain spells
5. Items
Items in treasure chests are always unique OR items in treasure chests can be found later in the game as well
Items are only used for restoring HP/MP and removing status effects OR items can mimic character abilities
Items that are stolen can range from equipment to money OR items that are stolen are best suited for selling for profit
6. Villains
There are many different central villains OR there is only one central villain
Villains are mysterious and their goals aren't explained OR villains have backstories and their goals are explained
7. Gameplay
The game will take 20 hours to beat OR the game will take 40 hours to beat
The story progression is linear OR the story can be progressed by many different paths
Each character must attain their own goal OR all characters strive for the same goal
Vehicles are seperate maps for immediate arrival to destinations OR Vehicles are maneuverable by the player
Saving can only take place in non-hostile areas OR saving can take place at any time (outside of battles and events)
8. Component Variety
There are many different status effects OR there are only a few status effects
Elements can be applied to weapons, enemies and magic OR elements can only be applied to magic
9. Map Exploration
World map OR interlocking semi-linear maps
Large with lots to explore OR small and straightforward
10. Towns
All towns are worth visiting, even if they don't progress the story OR only story-specific towns are worth visiting
Shops are isolated only to towns OR shops can appear in towns, but there may also be travelling merchants as well
11. Battle
Sideview battles OR directview battles
Characters build up gauges OR preset their moves at the beginning of a turn
Few monsters in battle (3~4) OR lots of monsters in battle (6~8)
Monsters are placed anywhere OR in equal rows and columns
Additional screen display for stat growth after battle OR message overlays describing earnings
Battles have backgrounds OR battles displayed over in-game maps
12. Monsters
Lots of different monsters (100~200+) OR very few different monsters (maximum of 50)
Each monster is asthetically different OR monsters can feature palette swaps
Enemies leave behind items, weapons, armor and experience points OR monsters leave just experience points
Monsters drop money when defeated OR monsters drop items that are best suited for selling
Monsters are randomly encountered OR monsters appear on maps and can be avoided
Monsters only "flash" when attacking, and dissolve when defeated OR monsters will animate just like playable characters
To reply to the survey, simply list numbers from 1 to 12 (with your freedom to ignore or not answer certain questions, or certain segments of certain questions if you desire) and state which option you like better for each question: Option A or Option B.
An Example:
0. Which do you prefer:
Apples OR Oranges
To answer, simply state:
0. B
And for questions with multiple segments:
0. Which do you prefer:
Apples OR Oranges
Bananas OR Carrots
Simply state:
0. B B
You are also free to simply copy and paste the entire survey in your reply, with the option from each question that you don't like, removed from your reply:
An Example:
0. Which do you prefer:
Apples OR Oranges
To answer, simply state:
0. Oranges
Again for questions with multiple segments:
0. Which do you prefer:
Apples OR Oranges
Bananas OR Carrots
Simply state:
0. Oranges, Carrots
If you have any questions regarding any of the questions on the list, I'd be more than happy to provide examples or explainations in regards to your questions.
Big thanks to all who participate!
-Update-
For those of you that are still interested in taking the survey or a currently taking it, I've set a deadline for February 28th. After that date, I will no long accept any surveys, so if you have completed any part of the survey, and you don't think that you'll be able to make the deadline, please turn in whatever results you have. Any results are better for me than no results. Thank you again, for all who participate.
Edited by PixelMageShare this post
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