Jump to content
New account registrations are disabed. This website is now an archive. Read more here.
Marked

Tileset Concept

Recommended Posts

Yeah, so I'm pretty disappointed because this hasn't turned up right on the live site. But, I've got things to do for the rest of my life so I've just gotta post this.

 

I'm sure this has been done before but I suddenly had the idea to make an online tileset creator. I was all: 'what if we separated all the tiles in RMXP and custom tiles and allowed the user to simple place them onto a canvas'

 

and then i made this in a few hours. Its rough, no design to it, but i TRIED to get something showable. Sadly, you can only place one tile on at a time. No idea why, works fine on my computer. But, u can see it in action. This is the CONCEPT only.

 

http://www.rmxpunlimited.net/index.php?option=com_shop&view=tileset&Itemid=12

 

Worth creating this properly?

Share this post


Link to post
Share on other sites

Holy crap. That is totally worth making! : D

 

And how about the option to submit tiles. So like, you could upload your own graphic with the width in height being in multiples of 32.\

 

I don't like the idea of locked tiles though. Like how the tree is locked as one tile. You should be able to select the whole thing and move it, or just part of it. That way you can place them on the tileset in more variation.

 

Also consider making it possible to add the same tile more than once. I do that sometimes for convenience.

 

OH! And maybe it could upload to the gallery automatically.

Share this post


Link to post
Share on other sites

Holy crap. That is totally worth making! : D

Then how come no one replied :unsure:

 

You know what, you should design the whole thing and I'll make it. But I'm totally still planning on leaving. There are several issues with user submitted tiles: no actually there's 1 issue: they need to be exact. Their dimensions must be in multiples of 32, and their exact dimentions must be in that database. They should all have the same color shadow for when the tilesets are imported (otherwise they can just be transparent themselves). But I'm good for user submissions if mods are checking and testing the images. I'm thinking of writing my first back-end interface...

 

All of the things you said I think I can do. All but getting rid of the 'locked tiles' thing. I can't think of how I'm going to do that right now.

 

 

As for submitting to the gallery, thats an idea... but with member coming by to test them we'd have to delete alot of them from the gallery. But what is really cool about it even at the moment is that you can run a string of numbers through the script and it creates the tilset for you. All we have to do is save members strings(it is literally a string of numbers) and we can regenerate their tilesets. So we can get the good ones and submit them to the gallery. :D

Share this post


Link to post
Share on other sites

I didn't reply because I just got on! :3

 

I think its worth it! I think it would be very useful, especially for people who can't seem to place it right. :sweatdrop:

Share this post


Link to post
Share on other sites

Haha. I want to make it, but I'm not too sure if I will have enough time. University starts here tomorrow.

 

I was thinking we have a massive database of tiles, just huuuuuuuge. Every tile has 'tags' (eg: green, grass, rtp, OR tree, old, dark) which are basically keywords which you can search for and they (ajaxly) come up onto your screen. This in addition to the tiles you already have to select from (which I'm thinking should scroll automtically and you just pick them out, or perhaps the use will choose categories). Also, as you add tiles, the authors names will come up on the bottom of the tileset or something, so proper credit is ensured.

Share this post


Link to post
Share on other sites

Well there wouldn't have to be a rush, of course. I certainly wouldn't want to take all your time up. :P

 

I like it. When uploading a tile, if you do this, you should make it force the uploader to add tags, for the sake of keeping it organized. :D

Share this post


Link to post
Share on other sites

OMG THIS IS AWESOME!!!

This would make mixing tilesets together so much easier.

 

I didn't reply because I just got on! :3

 

I think its worth it! I think it would be very useful, especially for people who can't seem to place it right. :sweatdrop:

That would be me :sweatdrop:

Share this post


Link to post
Share on other sites

OMG THIS IS AWESOME!!!

This would make mixing tilesets together so much easier.

Glad you like it :) Though the code of that kinda sucks, I'd do it over again the long way.

 

I'd love to design it.

 

I'll get to work right away. :3

Haha that'd be cool. But we'll design it together. Because there's a bunch of features we don't know are going to be there yet.

 

The selection of tiles is going to be very very complicated, because it has to efficient. There may be 1,000 tiles + to choose from. But we'll more than likely group them (plants, indoors, buildings, etc). I was thinking a thumbnail strip (like in the gallery) that scrolls along. Or, have tons of tiles appear on the right side of the tileset canvas. Then there needs to be a search box and area for searched tiles to show up. That should replace the normal on-screen tiles though. Yeaaah.

Share this post


Link to post
Share on other sites

woah, amazing idea! I had the exact same idea a while back, but unfortunately I can't code and therefor the idea just drifted away

 

Maybe allowing the user to change the tone of tiles could be an idea, also if you include custom tile sets made by other artists, you could make tabs with the artists name on and the tile set name.

Share this post


Link to post
Share on other sites
Maybe allowing the user to change the tone of tiles could be an idea

What do you mean exactly? I dont quite get what you're saying :P

also if you include custom tile sets made by other artists, you could make tabs with the artists name on and the tile set name.

Hmm.. are you thinking like, display full tilesets and take the tiles you want from it? That's an idea. What I'm thinking though is just have individual tiles (or including large objects such as trees) and basically drag and drop what you want. All custom tiles who's author is known to us, will be 'printed' on the final tileset at the bottom. I can make text appear on the final image, as with project cards. Every tile will be recognised in a database table, so there will be a field where we can store the authors name. Once the tile is used, the authors name will be able to be shown.

Share this post


Link to post
Share on other sites

I think he means the color of the tilesets...? Maybe? :P

 

@Lucas:

Don't worry! You're not alone, I can't place them right either :>

Share this post


Link to post
Share on other sites

Glad you like it :) Though the code of that kinda sucks, I'd do it over again the long way.

 

 

Haha that'd be cool. But we'll design it together. Because there's a bunch of features we don't know are going to be there yet.

 

The selection of tiles is going to be very very complicated, because it has to efficient. There may be 1,000 tiles + to choose from. But we'll more than likely group them (plants, indoors, buildings, etc). I was thinking a thumbnail strip (like in the gallery) that scrolls along. Or, have tons of tiles appear on the right side of the tileset canvas. Then there needs to be a search box and area for searched tiles to show up. That should replace the normal on-screen tiles though. Yeaaah.

 

 

Too late. :P

 

I will edit this post in a bit.

Share this post


Link to post
Share on other sites

Alright Kiriashi. I got a wee bit of time on my hands. I rewrote it to utilize ajax and more of the database. It works much better now, but its dependency on javascript makes it tricky for myself (not too sharp with javascript) but we'll see how this turns out.

Share this post


Link to post
Share on other sites

I'm learning JS in a class of mine, maybe I can pitch in sometime later? lol. All I currently know is simple stuff.

Share this post


Link to post
Share on other sites

Thanks for your offer :) If you're just starting out, then I'm probably better at the moment, although I'll reach the level I'll need to get my stuff done. And what I learn is very specific. I don't mind showing you the code though. In fact so far I havent much of my own javascript code, I'm using jQuery and jQueryUI.

 

I wonder if someone who sees this can solve my current problem. To be honest, last night I just gave up and did something else coz I couldn't figure this out. There is clearly a need to extend the height of your tileset. However when I play a tile at the top, and make it bigger by 1 line (32px), then the tile at the top will also move down by 32px. There is highly impractical because you need to add tiles to the bottom of the tileset, not to the top. This may seem like a minor issue, but when tiles are placed their coordinates are recorded. If the tileset adds from the top and pushes tiles down, those coordinates are inaccurate. It needs to extend from the bottom.

 

 

EDIT: I uploaded it to show what I mean: http://www.rmxpunlimited.net/index.php?option=com_tileset&view=create

 

Place a tile on and try to extend it. I haven't really done much with it (so no need to complain how bad it looks/works atm :P ), but I coverted it to a proper joomla/mvc component. And uses ajax, and you'll notice when some numbers jump out.

Share this post


Link to post
Share on other sites

This totally reminds me of kingdom hearts 368\2 days equip system lol And yes it is totally worth making, gee wilickers you keep coming out with cool stuff :alright:

Share this post


Link to post
Share on other sites
gee wilickers you keep coming out with cool stuff :alright:

Thanks :) If more members said that I would probably make a lot more stuff.

 

This one certainly has potential, but its going to be really challenging getting the javascript to function properly. If it was all PHP I'd have it done by now :P I'm not saying yet that this will published for public use, but since my uni is closed for a few weeks, we'll just see how it turns out :)

Share this post


Link to post
Share on other sites

Please sign in to comment

You will be able to leave a comment after signing in



Sign In Now

  • Recently Browsing   0 members

    No registered users viewing this page.

×
×
  • Create New...