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Zhivago

Total Newbie... How to make tiles have specific types of enemies?

Question

Hello!

 

I've been goofing off in RMXP for a few days and I can't quite figure out how to do what it is I want to do... I've been watching tutorials and playing around with things and I have the basics down, I just can't figure out how to do one very important thing.

 

EDIT -- SOLVED

 

Tips pointing me in the right direction of how to emulate a dice roll on screen would help a lot too. :yes:

 

The rest I pretty much have figured out :D

 

This is meant for an event rather than being played by an actual end user so I'm not looking to make it act perfect, it just needs to look right. ^_^

 

Thanks for your help!

Edited by Zhivago

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Making an event that stores a variable from 1-6 is pretty simple. But showing it graphically on screen? Hmm that could be a bit more tricky. You would need at the least all 6 die frames and then a spinning animation too. Oh wait, you could it via the animation system. If you get the images I'm sure we could make it for you.

Random Variable.PNG

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You can also use common events and to make different regions to have different enemies and make a safe walkway through.

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