Currently in my project, I'm having trouble getting the Attack attribute below 10 when you start the game with no weapon. For some reason, all of the actors start out with 10 attack when they are completely unarmed and it's screwing over the battle system since the monster's attack is a lot lower, such as 2. :mellow: If anyone knows how to fix this problem, please tell me. :)
EDIT: Ok, I made a new project and this didn't happen, so I know that it must be one of the scripts that I added to the game. I assumed the side view battle system was causing this problem because that's the only script I could think of that would make sense, and surely enough, it was. I figured it out, lol! I should probably try harder before asking. -.- Sorry about that. :sweatdrop:
Currently in my project, I'm having trouble getting the Attack attribute below 10 when you start the game with no weapon. For some reason, all of the actors start out with 10 attack when they are completely unarmed and it's screwing over the battle system since the monster's attack is a lot lower, such as 2. :mellow: If anyone knows how to fix this problem, please tell me. :)
EDIT: Ok, I made a new project and this didn't happen, so I know that it must be one of the scripts that I added to the game. I assumed the side view battle system was causing this problem because that's the only script I could think of that would make sense, and surely enough, it was. I figured it out, lol! I should probably try harder before asking. -.- Sorry about that. :sweatdrop:
Edited by LeetfactionShare this post
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