Meteor Rain 0 Report post Posted March 11, 2011 Is it possible, if yes, could somebody explain me how to/give some hints on how to make a hunger and cold system? With hunger system I mean like if the player doesn't eat something in 10 minutes, he will be damaged, until he eats. And with cold system I mean if like if the player doesn't stand next to a fire in 10 minutes, he will be damaged. So, could anybody maybe give some hints on how to do this? Share this post Link to post Share on other sites
0 joman195 9 Report post Posted March 11, 2011 I remember seeing a script for the eating one somewhere... Share this post Link to post Share on other sites
0 Dragon324 16 Report post Posted March 11, 2011 I remember seeing a script for the eating one somewhere... Could you not just use the timer? For example set it to 10 min and if the person eats something(uses an item) the timer just restarts other wise if it reaches 0 then the player just takes damage. Then same thing for the cold just a thought but I imagine it would need to be under common events in the database. :alright: Share this post Link to post Share on other sites
Is it possible, if yes, could somebody explain me how to/give some hints on how to make a hunger and cold system?
With hunger system I mean like if the player doesn't eat something in 10 minutes, he will be damaged, until he eats.
And with cold system I mean if like if the player doesn't stand next to a fire in 10 minutes, he will be damaged.
So, could anybody maybe give some hints on how to do this?
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