Marked 197 Report post Posted March 12, 2011 Hey guys, Last week I spent some pretty insane hours working on the tileset maker. Mainly because I can't really code javascript and there is nearly more javascript than PHP in this thing. I haven't worked on it over the last few days coz I've really burned out. Too much sitting at the computer for my likeing, and I go back to uni on monday. So I'm letting you guys play around with it prematurely, and setup a poll whether you guys think that its worth finishing and cutting out more tiles. This is alpha testing (i guess its alpha stable, probably not quite) and I have limited the testing to members with 50 posts or more. Before you guys test it, there are a few things you need to know. Searching for tags that DONT exist will break it Selecting a category without tiles will break it Filters that dont return any tiles break it, not sure why, will fix this later... You can use the same tiles over (requested by Kiriashi) I think there are some page number issues The loading image's background is the wrong color (this really bugs me, considering i chose the color...) search for 'rtp' in the tags, followed by 'rtp,decoration' to test multi-tag search feature So far there are approx. 50 tiles from the 1st 2 RMXP tilesets and 150 from the shop tileset That's all I can think of off the top of my head. I would appreciate it if you guys voted in the poll, gave me feedback, and reported errors in case there are some that I don't know it yet. There is a few I can fix that I haven't yet. http://www.rmxpunlimited.net/index.php?option=com_tileset&view=create There's also a help section in there if but I've only just started writing it. 1 Jon Bon reacted to this Share this post Link to post Share on other sites
Chief 30 Report post Posted March 12, 2011 lolololol Share this post Link to post Share on other sites
FranklinX 37 Report post Posted March 12, 2011 You should complete it. In the future you can add more tiles. A lot of people will find this useful. Share this post Link to post Share on other sites
Polraudio 122 Report post Posted March 12, 2011 Yes you should complete it. So many people will find this useful. Nice Nice. This makes it sooo much easier to put what tiles i want into a set. Something that would be good to add. Ability to increase and decrease how many tiles by a certian number. Example: As afar as i can see i havent ran into any more bugs that what you listed. Share this post Link to post Share on other sites
Marked 197 Report post Posted March 13, 2011 lolololol Whats so funny? :unsure: @Pol: Thats a good idea, I think I'll include that. Share this post Link to post Share on other sites
rgangsta 43 Report post Posted March 13, 2011 (edited) This is awesome! I love it. One question, though. Will you make a user upload capability? .:EDIT:. Found some errors. This occurred when I took a tileset out from the selection and back into the black box. The reason why all of them is like that is because I went a little overboard with it... :biggrin_002: Edited March 13, 2011 by rgangsta Share this post Link to post Share on other sites
Broken Messiah 20 Report post Posted March 13, 2011 Like I said earlier I can supply with all the indiviual tiles from the tilesets, its only like 30 second process for a entire tileset :biggrin_002: Share this post Link to post Share on other sites
Marked 197 Report post Posted March 13, 2011 @rgangsta: Upload capability is possible, but I'm not sure its worth the time. For example, you could just make your tileset in this, if you missed something, just open it up in image editing software and add the tiles you never had. But I think I could make uploadable tiles. However, I probably won't allow user submissions to the database of tiles, unless somoneone is willing to moderate submissions. EDIT: Oh I think I see what you mean. Its called 'revert' when they jump back into position, when they revert they do not go back to their original position. Which is annoying. But if they don't you can just move them back yourself, right? And by the way I forgot to mention, you double-click a tile to delete it from your tileset. Also, what browser are you using? Your tiles are out of alignment which is quite odd. I didn't think you get them to not snap to that grid. Thanks for reporting the error. @Broken Messiah: The issue is that the majority of tiles will be larger than 32x32px. I wish I had let you do the shop tileset because that took ages extracting all of those 32x32 tiles. If you look at the bridge tileset, there is literally 3 32x32 tiles that aren't already in the database, the rest need to be grouped together. So is your method still possible to cut out those tiles larger than 32x32? Share this post Link to post Share on other sites
Broken Messiah 20 Report post Posted March 13, 2011 I suppose, you mean like 64x32 or 128x64? Heres what it does: Subdivide the image in M Rows x N Columns and save any rectangular portion in the new files. Share this post Link to post Share on other sites
Midnite Reaper 2 Report post Posted March 13, 2011 Uncaught TypeError: Object #<Object> has no method 'getElementsBySelector' ^ Any idea what this is? The only error when I used Google Chrome's inspect "element function" on the tileset maker. Share this post Link to post Share on other sites
Marked 197 Report post Posted March 13, 2011 I used Opera's element inspector and didn't get any javascript error. Its an error in the javascript. I think when you use the jQuery syntax $('#ID') to get the id of an element, in this case, that id isn't found. Does it still function normally? I use firefox, so its only tested in that browser.. I was going to take a look in other browsers, but like i said, I burned out :sweatdrop: Share this post Link to post Share on other sites
Midnite Reaper 2 Report post Posted March 13, 2011 Yeah, it still works fine Share this post Link to post Share on other sites
Marked 197 Report post Posted March 13, 2011 So you're going to sprite tiles for it? :rolleyes: Share this post Link to post Share on other sites
CrimsonInferno 35 Report post Posted March 13, 2011 OH MY GOSH ITS AWESOME MARKED! AWESOME! This is so useful! Great job on the testing version, its amazing! :3 Oh my gosh! It allows you to layer? That's amazing! This will be even better for clusters! Share this post Link to post Share on other sites
Marked 197 Report post Posted March 15, 2011 Wow I'm glad you like it :) The layering thing is kinda a mistake... you'll notice one goes on top of the other, naturally, but I guess I'll keep it now lol I didn't think of it as beneficial. Hmm I'm back at uni now so my time is cut now, which is kinda disappointing. I could probably do this forum full time for like 2 months non stop if I wanted to :sweatdrop: I'm going to say the status of this is on hold, but I'm really considering just releasing it and then slowly adding a few tiles each day or something like that. It just takes so long.... the tags system is probably up in the air too because its also so much work. However before I posted this I was half way through a front-end (which means you guys have access) system of adding tags to each tile. The poll does say 100% so I'll try and get it done for you guys. I want to get a few minor things done too though, which are a new chat system and interactive homepage :) Share this post Link to post Share on other sites
joman195 9 Report post Posted March 15, 2011 One thing I noticed is some of the shadows are different so when you load them into xp it looks wierd. Share this post Link to post Share on other sites
Marked 197 Report post Posted March 16, 2011 Yup I noticed, but mainly just the tree right? I'll make them all the same so it works properly. Share this post Link to post Share on other sites
FranklinX 37 Report post Posted March 16, 2011 Marked if you want VX tiles added I can cut some VX tiles for you. Just PM me if you are interested. Share this post Link to post Share on other sites
CrimsonInferno 35 Report post Posted March 16, 2011 Yes, I say keep the layering thing. You can always remove the other tileset if you don't want it layered. :33 Share this post Link to post Share on other sites