Jump to content
New account registrations are disabed. This website is now an archive. Read more here.
  • 0
madanchi

new folders in root

Question

So, is it possible to have more folders for my rmxp game? when importing resources there is a list of folders, I want to add extra folders there. Mainly so I can have my music more organised rather than being held in one BGM folder, it gets quite cluttered for my liking.

 

I've obviosuly tried creating new folders in the games root directory under Audio but that doesnt work, any suggestions would be great :)

Share this post


Link to post
Share on other sites

4 answers to this question

Recommended Posts

  • 0

Theres no way to do it. Some scripts use other folders like that. If you had a custom music player or something you can set it to point to that folder. Thats about it.

Share this post


Link to post
Share on other sites
  • 0

Technically it is possible, although you would only be able to play the music through scripts (not in the traditional option boxes in database/map)

 

For example, if you went to your games bgm folder (in the audio folder) you could make a new folder (say for maps) called map,

then on the map you would have to make an autorun event and use "call script" and in call script you would type:

Audio.bgm_play("Audio/BGM/map/song_name")

song_name being whatever the file name is WITHOUT the extension (filetype)

(note: map would be whatever folder the song you wish to play is in)

and then after just erase the event.

 

I dunno if this would be worth the organization, but it's the only way I know of to use different folders

Share this post


Link to post
Share on other sites
  • 0

You could rewrite Game_System.bgm_play to search through subfolders.

 

The problem is you wouldn't be able to select any of the files from RMXP.

(from event commands, map details, or the database)

You would have to use script calls to set every BGM.

 

More trouble than it's worth.

 

 

Ooops! There's an echo in here :biggrin_002:

Edited by brewmeister

Share this post


Link to post
Share on other sites

Please sign in to comment

You will be able to leave a comment after signing in



Sign In Now

  • Recently Browsing   0 members

    No registered users viewing this page.

×
×
  • Create New...