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isaacsol

Jump Item/Skill System

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Very simple to use and very effective.

 

You will need:

  • A Common Event
  • An Item or Switch, either one you want.

First of all, make a common event and call it Jump Item or Jump Event and make sure it looks like this.

 

@>Conditional Branch: Player is Facing Up
@>Set Move Route: Player (Ignore If Can't Move)
  :						: $>Jump: +0,-2
@>
 : Branch End
@>Conditional Branch: Player is Facing Left
@>Set Move Route: Player (Ignore If Can't Move)
  :						: $>Jump: -2,+0
@>
 : Branch End
@>Conditional Branch: Player is Facing Right
@>Set Move Route: Player (Ignore If Can't Move)
  :						: $>Jump: +2,+0
@>
 : Branch End
@>Conditional Branch: Player is Facing Down
@>Set Move Route: Player (Ignore If Can't Move)
  :						: $>Jump: +0,+2
@>
 : Branch End

 

now when that is done just make a new Item or skill and have it call this common event when used. If you use a skill set the parameters to Only From the Menu and make an event that gives the skill to the character or gives the party the jump item and you are done.

 

If you have any problems just contact me.

 

-isaacsol-

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So... it makes the player jump. I guess this can be usful...

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