isaacsol 10 Report post Posted April 27, 2007 Very simple to use and very effective. You will need: A Common Event An Item or Switch, either one you want. First of all, make a common event and call it Jump Item or Jump Event and make sure it looks like this. @>Conditional Branch: Player is Facing Up @>Set Move Route: Player (Ignore If Can't Move) : : $>Jump: +0,-2 @> : Branch End @>Conditional Branch: Player is Facing Left @>Set Move Route: Player (Ignore If Can't Move) : : $>Jump: -2,+0 @> : Branch End @>Conditional Branch: Player is Facing Right @>Set Move Route: Player (Ignore If Can't Move) : : $>Jump: +2,+0 @> : Branch End @>Conditional Branch: Player is Facing Down @>Set Move Route: Player (Ignore If Can't Move) : : $>Jump: +0,+2 @> : Branch End now when that is done just make a new Item or skill and have it call this common event when used. If you use a skill set the parameters to Only From the Menu and make an event that gives the skill to the character or gives the party the jump item and you are done. If you have any problems just contact me. -isaacsol- Share this post Link to post Share on other sites
Ratty524 0 Report post Posted April 28, 2007 So... it makes the player jump. I guess this can be usful... Share this post Link to post Share on other sites