Jump to content
New account registrations are disabed. This website is now an archive. Read more here.
Sign in to follow this  

Recommended Posts

Zer0 CMS

Authors: ForeverZer0

Version: 1.3

Type: Command Menu


Introduction

 

This is my first complete CMS that I have created. Originally it was going to be used exclusively for my own project, but I decided to release it for anybody to use. I have added as much compatability as possible to it for other scripts since it also uses its own save/load system, etc.


Features

 

  • Optimized code to only create windows as needed, which means less lag.
  • Animated windows.
  • Clean, simple interface
  • Custom save system built-in, with easy compatability for any scripts that may use aliased methods of Scene_Save and Scene_Load.
  • Options menu with many configurable options including Font, Shaded Text, Gradient Bars, Windowskins, Window Opacity, Volume, SFX, and more.
  • Displays game time on menu, using either CCTS or ATES.
  • Built in quest manager. (Based off of game_guy's Quest script)
  • Items can be sorted by Type, Alpha-Numerical, Quantity, and by Key Item.
  • Save and Load available from menu.
  • Can use L and R to switch characters on the Equip and Status screens.
  • an use variable to log Game Completion on File Windows.
  • Ability to allow player to unlock Windowskins and Fonts that can be used, much like Chrono Cross.
  • Compatibility with Blizzard's Equap Skills from Tons.
  • Automatically install fonts on users PC
  • Much more!


Screenshots

 

 

CMS%20Main.png

 

 

CMS%20Item.png

 

 

CMS%20Equip.png

 

 

CMS%20Skill.png

 

 

CMS%20Quest.png

 

 

CMS%20Status.png

 

 

CMS%20Options.png

 

 

CMS%20Data.png

 


Demo

Demo Link


Script

Script Link


Instructions

 

See script.

Download fileutils.rb if you choose to use the built-in font installer. Place this file in your "Data" folder of your game.


Compatibility

 

Requires Blizzard's Tons-of-Addons (v.6.03 or higher), and either ATES or CCTS. It is possible to use another Time System other than them, but it will require some edits to one section (see script).

This script makes many of the default scripts obsolete, almost all that deal with the default CMS and the save system, therefore it will likely not be compatible with other scripts that affect these classes.


Credits and Thanks

 

  • ForeverZer0, for script
  • Blizzard, for Tons and a few other methods that I used in the script.
  • game_guy, for the base of the Quest script
  • Fantasist, for the window movement script that this script uses.

Edited by ForeverZer0

Share this post


Link to post
Share on other sites

Please sign in to comment

You will be able to leave a comment after signing in



Sign In Now
Sign in to follow this  

  • Recently Browsing   0 members

    No registered users viewing this page.

×
×
  • Create New...