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Tenoukii

Weapon Attachments

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Hey (:

I don't know if this script's lurking about somewhere, but I have googled.

I need a script where you can attach Element Gems to Weapons, Armours and Accessories to

1. Increase their stats

2. Make the item efficient in the element of gem that is attached.

 

An example of number 2 would be:

 

Ruby attached to Armour > Player is immune to Fire attacks

Opal attached to Weapon > Player causes Ice damage when attacking

Onyx attached to Accessory > Player is healed by Gravity attacks

If the player wants to attach a Ruby to 2 weapons, then they need 2 Rubies

 

The gems would be pre-brought by a dealer and then attached in the equip menu.

I'm using Kellessdee's XMB Menu and Paradog's ATB System is that's relevant.

 

Thanks :D

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I found a script that incorporates Weapon Gems here: Weapon Temp and Aug

 

Not exactly sure if this is exactly what you need, though. It seems to focus heavily on weapons and not on armors. I may attempt to make a modified script that more closely matches your post description. I use the word may because I am not the greatest scripter, but when I was thinking about how to construct this script, I seemed to be on pretty much the same track as the linked script. Anyway, I will do my best!

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Just thought I would post an update on where I am at with the script.

 

I have completed the Weapon portion allowing for an element to be set to a weapon based upon an attached Gem. I added a new command window to Scene_Equip rather than altering Scene_Menu commands or messing with a $scene call.

 

(I had a couple pics I was going to post here, but I am not sure how to do that. When I click on the Insert image button, it wants a link. Maybe someone can give me a heads-up on how to do this???)

 

Anyway, future modifications should include: completing the Armor portion of the script, setting images to weapons and armors to let you know a Gem is attached, giving Gems the ability to also increase Actor stats, and finally an option to set how effective element protection is on armor.

 

If anyone can think of anything else that would be cool, post it!

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Hi, sorry I haven't replied (been away for ages :/)

Thank you muchly, and I can't wait to see the finished product (:

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Coming along nicely : ) I have completed the Armor attachment part, added an option to modify stats, and made an option to show Gems that are attached. I will be busy for the next couple days, but I hope to be back at it mid-week. Hopefully, I will be finished by the weekend... coming up with an efficient way to interpret how damage is resolved is givin' me a fit tonight. But, once I finish that, comment it with instructions, and do some debugging, it should be good to go! Until then : )

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Script is complete :biggrin_002: I plan on posting it, along with a demo and some screenies, some time tomorrow. Look for it in the user submitted scripts forum!

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