I have a large city where I want NPCs to randomly appear and walk along the streets and vanish into buildings.
So far I've tried to have a parallel event that makes a variable go to a random number then has a wait on it so that the NPC can get to their end point. When the variable matches the condition set to a NPC's event that NPC walks along a custom route then vanishes.
My problem is this:
When the player hangs out in the area and the variable hits a number it has already done the NPC appear in the vanished location not the start point! How do I fix that?
I know I can make them invisible then have them walk back along the route. I'd really rather not do this as I will have to bump up the wait time on the parallel. Doing that would make an even LONGER wait time between NPC walking around. This town is supposed to be super busy- think New York City busy.
Is there a way, perhaps, that is easier than what I'm doing? I want it to be totally random, if possible. Or, at the least, a way to overcome the appearing in the wrong spot?
Okay,
I have a large city where I want NPCs to randomly appear and walk along the streets and vanish into buildings.
So far I've tried to have a parallel event that makes a variable go to a random number then has a wait on it so that the NPC can get to their end point. When the variable matches the condition set to a NPC's event that NPC walks along a custom route then vanishes.
My problem is this:
When the player hangs out in the area and the variable hits a number it has already done the NPC appear in the vanished location not the start point! How do I fix that?
I know I can make them invisible then have them walk back along the route. I'd really rather not do this as I will have to bump up the wait time on the parallel. Doing that would make an even LONGER wait time between NPC walking around. This town is supposed to be super busy- think New York City busy.
Is there a way, perhaps, that is easier than what I'm doing? I want it to be totally random, if possible. Or, at the least, a way to overcome the appearing in the wrong spot?
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