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solshadow

Possible to add/subtract zombies?

Question

It it possible to have a script or w/e where if the player uses a certain weapon alot in battle then in the overworld the amount of enemys would increase?

Also can I have infestions where during certain times, the amount of enemies in the overworld would rapidly increase?

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While I still need to screw with RMXP more (been on a long hiatus) before I can really answer any questions, I will say this much. Pretty much everything is possible with RMXP, one way or another. You just have to keep at it.

 

:3 I wish you luck. And welcome back btw.

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While I still need to screw with RMXP more (been on a long hiatus) before I can really answer any questions, I will say this much. Pretty much everything is possible with RMXP, one way or another. You just have to keep at it.

 

:3 I wish you luck. And welcome back btw.

 

Haha yea, I know thats true. And same here, Im trying to relearn everything I forgot. Thanks for the WB also

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I saw zombies, so of course Im gonna lurk around this thread for a bit... Anyway. Its possible, depending on which way you do it, it can be harder than some. With events, just have a parallel process that, dependant on the weapon equiped, changes a variables number. Variables number = amount of zombies. then in the zombie event they only appear if the variable is high enough (with a conditional branch at the start of the event).

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