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bluebunnystudios

Samurai Jack Game

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I'm gonna make a long story short. The main reason I joined this site was because I wanted to make quality games that the community can enjoy. I had been working on several projects, but the timing was off, and I ended up losing the work that I had done. So I came up with an Idea that would work for a game that could be enjoyed, and would require quite a bit of help.

 

I am planning to make a Samurai Jack game, that includes events from all the episodes, however, I need help to do this. I am horrible with graphic creation outside RMXP, and could not even begin to attempt to make sprites, battlers, tilesets, etc. What I would like is for people to help with making the graphic portions of this, and with finding plots, stories, and so on. I am more than willing to share the credit for the game and anyone who helps, even if it's just with an Idea, will get credit!

 

So please, tell me what you think, and tell me what you think we can do...

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you should be able to find sprites and battlers by Google-ing them.

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What kind of game would this be?

 

It would be a very long RPG game. Think of the Final Fantasy Six or Seven here. I'm wanting to work with every aspect of RMXP that I can, but I am still somewhat of a novice here. I want to work on making mini games and side games into a part of this too. It's going to be a lot of scripting, but I personally think It will be worth it. Besides, I know that alot of people would like to have a say in a form of conclusion to the story of Jack...

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Moved to Project Recruitment.

 

It sounds to me like you want to join a team?

 

Generally, most members establish their project before recruiting for it, here are some guidelines: http://www.rmxpunlimited.net/rules-and-policies#projecttopic

 

I think you will have more success recruiting members if you show off a bit more about your project.

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EDIT: NVM marked beat me to it

 

Otherwise I love samurai jack, and there are graphics available from other samurai jack games you could use if need be.

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Ha! I remember samurai jack... good times.. xD

 

 

As for your game idea:

 

I really don't want to be a downer, but I feel obligated to tell this to all people knew to RMXP and game development in general.

 

Fan games are a bad idea.

 

Well.. kinda'. They are a bad idea for first projects. You really should familiarize yourself with the engine first. RMXP can get quite complicated when you get deep into development.

 

I am by no means telling you not to do this. I'd love you have you prove me wrong. : D I just think you should make an original game first, as they are so much easier and less frustrating.

 

Making so many graphics is not as easy as you think.

 

Good luck with whatever you do!

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If this is your first then you will need tons of practice and studying the RPG Maker. Making a fan game is hard. Trust me. I'm making one. It takes a lot of work. I've spent hours editing rips to be useable in the RPG Maker. It will be more diffucult for you to make a Samurai Jack game because there are not any rips for you. I don't want to discourage you from making games. It may be best you make an original game.

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It would be a very long RPG game. Think of the Final Fantasy Six or Seven here. I'm wanting to work with every aspect of RMXP that I can, but I am still somewhat of a novice here. I want to work on making mini games and side games into a part of this too. It's going to be a lot of scripting, but I personally think It will be worth it. Besides, I know that alot of people would like to have a say in a form of conclusion to the story of Jack...

 

The above warnings couldn't be any more true.

But I think if you set some realistic time frames and layout some goals you may actually get to see some fruition with this.

I too love Samurai Jack and I think probably many others on this site do too(as some already said!).

 

You may already have some of this in your head already decided but I noticed you hadn't mentioned it yet in this post.

What 'type' of RPG is it? Side view battle, face forward battle, live action?

Start thinking up some systems you will want to include, such as weapon and gear enhancing, item combining(cooking, crafting, etc), what kind of mini games, races, chest searching, gauntlet fighting?

I do have what I think are some great starter tips for you though.

 

Take out a notepad(onenote preferably) or word if you have it. And start doing some brain storming for what you MUST have in the game. Then you will have a greater idea of what kind of game you are going to make.

Once you know what kind of game and its dynamics and systems, you can go script searching(which you may want to work backwards and find a really good, compatible script system and base the style from that).

When you have all your scripts you want(and have compatibility checked them) you can start creating a frame work for you game.

During this you can be inventing item/gear names, and watching the tv show and logging what already exists and getting ideas for systems to implement,

You will probably want to go to the Samurai Jack Wikia and get all the item names they have logged so you can add them to your notes, and read all they have so you can use that for inspiration too.

 

These things, in my opinion, are what you should do before you even tile one map or make one event or anything.

Once you have a nice scripting system down and you are ready to work with it, I suggest making a small micro game, 1-2 dungeons, 1-2 bosses, and just literally rip some story from something, like star wars or something (the plot, not the names and characters).

This will give you ample experience with the scripting systems and rmxp in general and allow you to make a far better Samurai Jack game in the long run.

It will also allow you to have 'proof of product' so people will be more inclined to join your project/help with it, which you can be recruiting for the whole time.

 

I am seriously interested in helping with this project, I would be more of a grunt helper, mapping, data input, etc. however I wont be able to lend any aid for the next few months.

This is on my top of projects I would like to work on once im done with my own.

Hope my input was able to help, I know it worked for me(took 6 months working on and off to be ready to start making maps, now thats all I have left, other then eventing, ha ha).

 

Cheers.

p.s. Final Fantasy 6 is by far my fave rpg.

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