Hey, this might be a bit of a dumb question but hopefully someone will help me. So I'm using Minkoff's Animated Battle System and I really dig it, but I was wondering what I would need to do to move the sprites on the battle scene. What I mean by this is that currently the enemies are towards the bottom center of the battle screen and I would like to move them to the left like in screenshots I have seen as well as the demo by Minkoff.
Now I'm sure this is possible, as I've seen it, but I was wondering exactly where the code is in the scripts so I can go in and mess around with it a bit myself. I have a pretty good understanding of the Ruby language by now (for a noob anyway) and I have configured Minkoff's script to work, but I didn't happen to see any mention of this in the configuration scripts or the nice guide that was put together for it. So I assume it's in one of the other scripts (Battle, Sprites, or Miscellaneous) but I was hoping someone could point out that line(s) of code so I just don't go in changing stuff around that I shouldn't be touching right now.
After this I plan on putting in a 3 man system and maybe a party system and I think I'm done with the battle coding and I can get back to work on the rest of the game so any help appreciated. Till then I'll see if I can figure this out myself by looking at the demo scripts and comparing. I like figuring these things out on my own preferably, but figured I should ask about this one.
Hey, this might be a bit of a dumb question but hopefully someone will help me. So I'm using Minkoff's Animated Battle System and I really dig it, but I was wondering what I would need to do to move the sprites on the battle scene. What I mean by this is that currently the enemies are towards the bottom center of the battle screen and I would like to move them to the left like in screenshots I have seen as well as the demo by Minkoff.
Now I'm sure this is possible, as I've seen it, but I was wondering exactly where the code is in the scripts so I can go in and mess around with it a bit myself. I have a pretty good understanding of the Ruby language by now (for a noob anyway) and I have configured Minkoff's script to work, but I didn't happen to see any mention of this in the configuration scripts or the nice guide that was put together for it. So I assume it's in one of the other scripts (Battle, Sprites, or Miscellaneous) but I was hoping someone could point out that line(s) of code so I just don't go in changing stuff around that I shouldn't be touching right now.
After this I plan on putting in a 3 man system and maybe a party system and I think I'm done with the battle coding and I can get back to work on the rest of the game so any help appreciated. Till then I'll see if I can figure this out myself by looking at the demo scripts and comparing. I like figuring these things out on my own preferably, but figured I should ask about this one.
Thanks :)
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