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Somni

Project Auro Recruitment

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projectaurole.png

 

  • Team name: Project Auro
  • Team Leader: Sean Cruz(Somni)
  • Current Members: Somni
  • Current Game title: Auro: and the City of Fire
  • Current progress made: 10%
  • Timezone: Eastern Standard Time
  • Preferred Method of contact: PM or Email: Somnixer2@gmail.com
  • Game Maker Engine: RMXP
  • Positions Available/Needed:
    -Coders who understand and can modify the Pokemon Starter Kit well.
    -Coders who can modify the menus, the battle interface, and rpg elements of the Pokemon Starter Kit.

 

 

Additional Information:

Project Auro is similar to Pokemon games-you capture creatures and build a party with them. However, there will be key differences: there will be new rpg elements, new graphics, and true moral dilemmas that will shape the game. The game setting takes place in a much darker, gruesome time period, where magic exists, and is used to capture wild creatures called Aramons.

 

 

Preview of Aramons There will be a high number of creatures that inhabit the world. Each will have different upgradable skills and powers that require coding.

aramonpreview.png

 

 

 

Further Info on Rpg Elements Coders will be tasked with modifying the Pokemon Starter Kit. Creature party members will have upgradable skills and powers. Main Player will have an upgradable power to capture new party members. Just as Pokemon have different types such as Water, Fire, Grass, Project Auro will have its own elemental kinds that diversifies the many different kinds of creatures in the game. These are some of the major coding work that needs to be done.

 

 

 

Further Info on Graphics Project Auro will have completely custom graphics with a unique style. Coders will be tasked with creating or modifying special weather effects scripts if need be.

graphicsy.jpg

 

 

 

Further Info on Menus and Battle System Coders will be tasked with modifying the Starter Kit's menu and battle system. They will be tasked with creating or modifying the World Menu(Options, Party, Items/bag, Skills, Save, etc), the Dialogue System(choices), and the Battle Interface(Hp bars, attack options, etc)Below are concepts that show the proposed menu system, dialogue system, and battle interface. All menu modifcations will deal with the placement of the custom graphics.

worldmenuprototype.jpg

 

dialogueboxprototype.jpg

 

prototypebattle2.jpg

 

 

 

Understand that you do not have to be experienced in doing everything. If you could do just one of the things listed above I will consider your application. If you can do more than one thing-great! If you have mild or little experience in coding, I might consider your application if you are dedicated to learning the Kit or program on the job.

 

How to Apply:

 

Instructions: Please apply with a post or comment, DO NOT private message me.

 

  • Full Name:
  • What You Can Do: (What can you do from the coding listed above)
  • Contact(Preferrably Skype/MSN. If not then just name the best way to contact you)
  • Showcase: (Can be collaborations on other projects or videos of past projects, etc)

 

All graphics, concepts, and designs are copyrighted by Sean Cruz 2011

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I'm not a coder so I will be of no use to you in that department, but I simply wanted to say that your choice in graphics and tilesets is absolutely stunning!

 

I'd love to play the game simply for that alone!

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