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LaDestitute

Wanting to pick up RGSS.

Question

I've dabbed in RGSS quite abit in the past, and I want to pick up RGSS and learn it so I can script mostly on my own.

So, to begin with my learning. Could someone direct to me to any easy/user-friendly tutorials that are easy to pick up and learn before moving onto harder stuff?

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As I always say, the first step in learning how to use RGSS is to learn Ruby Script. RGSS is simply a Game Class Library written as an extension to Ruby's existing Class library. Once you get the syntax and basic concepts of Ruby down, then I would suggest becoming familiar with RGSS and all it's classes. It would also be beneficial to learn RPG Maker XP's default scripts, as this will help immensely when creating additions/modifications to the default engine.

 

RUBY TUTORIALS:

http://www.troubleshooters.com/codecorn/ruby/basictutorial.htm

http://www.ruby-lang.org/en/documentation/quickstart/

 

RGSS TUTORIALS:

 

GOOD INTRODUCTION TO RGSS > http://www.rmxpunlimited.net/forums/forum/91-leons-scripting-class/

WHACKLOAD OF RGSS TUTORIALS > http://www.rmxpunlimited.net/forums/topic/100-ultimate-rgss-tutorials-collection/

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Wow that is one old topic there. Good thing I had the foresight to save the webpages because some of the tutorials are lost now that those sites have died.

 

Here's another good intro one, its old but its useful for a quick intro into windows in RGSS: http://www.rmxpunlimited.net/engines/rmxp/rgss-scripting-tutorials/279-dubealexs-rgss-and-ruby-tutorials

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Hehehe, old but golden. Creating the set of tutorials, is the probably one of the best things that could happen to those who are beginning to learn RPG Maker Scripting. In fact, you deserve mad dapz (my ver. of props/fistbumps) for that. So mad, that I repped your old post :3

 

ALSO, I forgot to mention, when beginning to learn RGSS USE THE RPG MAKER HELP MANUAL. the help manual doubles as documentation for RGSS and is THE ABSOLUTE best place to learn RGSS. And when you first start writing scripts for RPG Maker XP/VX you'll find it EXTREMELY useful to have the manual open while you script (helps in deciding what the best methods to use are, and in case you forgot the syntax of a certain method or class) just find the .chm file in your program's directory, so you can use the script editor and the manual at the same time.

 

Even though I have most of the RGSS classes and modules memorized (luckily there aren't very many; which also makes it easier to learn) I still script with the manual open. I forget things from time to time, and sometimes I find methods or properties that I didn't realize existed.

 

The manual also actually has a lot of Ruby Script documentation as well, however it would be hard to teach yourself from this before knowing enough programming beforehand...it is strictly technical documentation - no examples, tutorials, etc. But it could come in hand in the future as well :3

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