At the beginning of this coming school year, I am going to have a game design class for kids between fifth and seventh grade, once a week. We are planning on creating an RPG based on the novel "Pilgrim's Progress" by John Bunyan.
I have thought of a few lesson plans, but since I'm not as much of an expert as a lot of you guys are, I would like to ask you all for advice and suggestions on what lessons I could teach my students as we make progress in creating the RPG, starting Wednesday, August 24, 2011 and finishing by the end of May 2012.
Any and all constructive feedback and advice would be greatly appreciated! =)
At the beginning of this coming school year, I am going to have a game design class for kids between fifth and seventh grade, once a week. We are planning on creating an RPG based on the novel "Pilgrim's Progress" by John Bunyan.
I have thought of a few lesson plans, but since I'm not as much of an expert as a lot of you guys are, I would like to ask you all for advice and suggestions on what lessons I could teach my students as we make progress in creating the RPG, starting Wednesday, August 24, 2011 and finishing by the end of May 2012.
Any and all constructive feedback and advice would be greatly appreciated! =)
Edited by ApacheMan2KShare this post
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