Punk 0 Report post Posted January 5, 2007 RED GREEN BLUE BRIGHTNESS SYSTEM Requires 1 Switch 4 Variables 5 Common Events (1 maybe if you merged them all) 4 picture slots Author's Note: I made 5 common events instead of one big common event because like Serenade said. Organization reasons. :ph34r: What you will need to download for this system. Functions: It adjusts the colors and brightness to your screen. RED Common Event: Red Trigger: Parallel Condition Switch: RGB & Brightness @>Conditional Branch: Variable [Red] == 0 @>>Show Picture: 47, 'red', Upper Left, (0,0) Opacity: 0 Blending: Add @>>Branch End @>Conditional Branch: Variable [Red] == 1 @>>Show Picture: 47, 'red', Upper Left, (0,0) Opacity: 17 Blending: Add @>>Branch End @>Conditional Branch: Variable [Red] == 2 @>>Show Picture: 47, 'red', Upper Left, (0,0) Opacity: 34 Blending: Add @>>Branch End @>Conditional Branch: Variable [Red] == 3 @>>Show Picture: 47, 'red', Upper Left, (0,0) Opacity: 51 Blending: Add @>>Branch End @>Conditional Branch: Variable [Red] == 4 @>>Show Picture: 47, 'red', Upper Left, (0,0) Opacity: 68 Blending: Add @>>Branch End @>Conditional Branch: Variable [Red] == 5 @>>Show Picture: 47, 'red', Upper Left, (0,0) Opacity: 85 Blending: Add @>>Branch End @>Conditional Branch: Variable [Red] == 6 @>>Show Picture: 47, 'red', Upper Left, (0,0) Opacity: 102 Blending: Add @>>Branch End @>Conditional Branch: Variable [Red] == 7 @>>Show Picture: 47, 'red', Upper Left, (0,0) Opacity: 119 Blending: Add @>>Branch End @>Conditional Branch: Variable [Red] == 8 @>>Show Picture: 47, 'red', Upper Left, (0,0) Opacity: 136 Blending: Add @>>Branch End @>Conditional Branch: Variable [Red] == 9 @>>Show Picture: 47, 'red', Upper Left, (0,0) Opacity: 153 Blending: Add @>>Branch End @>Conditional Branch: Variable [Red] == 10 @>>Show Picture: 47, 'red', Upper Left, (0,0) Opacity: 170 Blending: Add @>>Branch End GREEN Common Event: Green Trigger: Parallel Condition Switch: RGB & Brightness @>Conditional Branch: Variable [Green] == 0 @>>Show Picture: 48, 'Green', Upper Left, (0,0) Opacity: 0 Blending: Add @>>Branch End @>Conditional Branch: Variable [Green] == 1 @>>Show Picture: 48, 'Green', Upper Left, (0,0) Opacity: 17 Blending: Add @>>Branch End @>Conditional Branch: Variable [Green] == 2 @>>Show Picture: 48, 'Green', Upper Left, (0,0) Opacity: 34 Blending: Add @>>Branch End @>Conditional Branch: Variable [Green] == 3 @>>Show Picture: 48, 'Green', Upper Left, (0,0) Opacity: 51 Blending: Add @>>Branch End @>Conditional Branch: Variable [Green] == 4 @>>Show Picture: 48, 'Green', Upper Left, (0,0) Opacity: 68 Blending: Add @>>Branch End @>Conditional Branch: Variable [Green] == 5 @>>Show Picture: 48, 'Green', Upper Left, (0,0) Opacity: 85 Blending: Add @>>Branch End @>Conditional Branch: Variable [Green] == 6 @>>Show Picture: 48, 'Green', Upper Left, (0,0) Opacity: 102 Blending: Add @>>Branch End @>Conditional Branch: Variable [Green] == 7 @>>Show Picture: 48, 'Green', Upper Left, (0,0) Opacity: 119 Blending: Add @>>Branch End @>Conditional Branch: Variable [Green] == 8 @>>Show Picture: 48, 'Green', Upper Left, (0,0) Opacity: 136 Blending: Add @>>Branch End @>Conditional Branch: Variable [Green] == 9 @>>Show Picture: 48, 'Green', Upper Left, (0,0) Opacity: 153 Blending: Add @>>Branch End @>Conditional Branch: Variable [Green] == 10 @>>Show Picture: 48, 'Green', Upper Left, (0,0) Opacity: 170 Blending: Add @>>Branch End BLUE Common Event: Blue Trigger: Parallel Condition Switch: RGB & Brightness @>Conditional Branch: Variable [Blue] == 0 @>>Show Picture: 49, 'Blue', Upper Left, (0,0) Opacity: 0 Blending: Add @>>Branch End @>Conditional Branch: Variable [Blue] == 1 @>>Show Picture: 49, 'Blue', Upper Left, (0,0) Opacity: 17 Blending: Add @>>Branch End @>Conditional Branch: Variable [Blue] == 2 @>>Show Picture: 49, 'Blue', Upper Left, (0,0) Opacity: 34 Blending: Add @>>Branch End @>Conditional Branch: Variable [Blue] == 3 @>>Show Picture: 49, 'Blue', Upper Left, (0,0) Opacity: 51 Blending: Add @>>Branch End @>Conditional Branch: Variable [Blue] == 4 @>>Show Picture: 49, 'Blue', Upper Left, (0,0) Opacity: 68 Blending: Add @>>Branch End @>Conditional Branch: Variable [Blue] == 5 @>>Show Picture: 49, 'Blue', Upper Left, (0,0) Opacity: 85 Blending: Add @>>Branch End @>Conditional Branch: Variable [Blue] == 6 @>>Show Picture: 49, 'Blue', Upper Left, (0,0) Opacity: 102 Blending: Add @>>Branch End @>Conditional Branch: Variable [Blue] == 7 @>>Show Picture: 49, 'Blue', Upper Left, (0,0) Opacity: 119 Blending: Add @>>Branch End @>Conditional Branch: Variable [Blue] == 8 @>>Show Picture: 49, 'Blue', Upper Left, (0,0) Opacity: 136 Blending: Add @>>Branch End @>Conditional Branch: Variable [Blue] == 9 @>>Show Picture: 49, 'Blue', Upper Left, (0,0) Opacity: 153 Blending: Add @>>Branch End @>Conditional Branch: Variable [Blue] == 10 @>>Show Picture: 49, 'Blue', Upper Left, (0,0) Opacity: 170 Blending: Add @>>Branch End BRIGHTNESS Common Event: Brightness Trigger: Parallel Condition Switch: RGB & Brightness @>Conditional Branch: Variable [Brightness] == 10 @>>Show Picture: 50, 'Black', Upper Left, (0,0) Opacity: 0 Blending: Normal @>>Branch End @>Conditional Branch: Variable [Brightness] == 9 @>>Show Picture: 50, 'Black', Upper Left, (0,0) Opacity: 17 Blending: Normal @>>Branch End @>Conditional Branch: Variable [Brightness] == 8 @>>Show Picture: 50, 'Black', Upper Left, (0,0) Opacity: 34 Blending: Normal @>>Branch End @>Conditional Branch: Variable [Brightness] == 7 @>>Show Picture: 50, 'Black', Upper Left, (0,0) Opacity: 51 Blending: Normal @>>Branch End @>Conditional Branch: Variable [Brightness] == 6 @>>Show Picture: 50, 'Black', Upper Left, (0,0) Opacity: 68 Blending: Normal @>>Branch End @>Conditional Branch: Variable [Brightness] == 5 @>>Show Picture: 50, 'Black', Upper Left, (0,0) Opacity: 85 Blending: Normal @>>Branch End @>Conditional Branch: Variable [Brightness] == 4 @>>Show Picture: 50, 'Black', Upper Left, (0,0) Opacity: 102 Blending: Normal @>>Branch End @>Conditional Branch: Variable [Brightness] == 3 @>>Show Picture: 50, 'Black', Upper Left, (0,0) Opacity: 119 Blending: Normal @>>Branch End @>Conditional Branch: Variable [Brightness] == 2 @>>Show Picture: 50, 'Black', Upper Left, (0,0) Opacity: 136 Blending: Normal @>>Branch End @>Conditional Branch: Variable [Brightness] == 1 @>>Show Picture: 50, 'Black', Upper Left, (0,0) Opacity: 153 Blending: Normal @>>Branch End @>Conditional Branch: Variable [Brightness] == 0 @>>Show Picture: 50, 'Black', Upper Left, (0,0) Opacity: 170 Blending: Normal @>>Branch End BOUNDARIES Common Event: Boundaries Trigger: Parallel Condition Switch: RGB & Brightness @>Conditional Branch: Variable [Red] Less or equal to -1 @>>Control Variables: [Red] = 0 @>>Branch End @>Conditional Branch: Variable [Red] Great or equal to 11 @>>Control Variables: [Red] = 10 @>>Branch End @>Conditional Branch: Variable [Green] Less or equal to -1 @>>Control Variables: [Green] = 0 @>>Branch End @>Conditional Branch: Variable [Green] Great or equal to 11 @>>Control Variables: [Green] = 10 @>>Branch End @>Conditional Branch: Variable [Blue] Less or equal to -1 @>>Control Variables: [Blue] = 0 @>>Branch End @>Conditional Branch: Variable [Blue] Great or equal to 11 @>>Control Variables: [Blue] = 10 @>>Branch End @>Conditional Branch: Variable [Brightness] Less or equal to -1 @>>Control Variables: [Brightness] = 0 @>>Branch End @>Conditional Branch: Variable [Brightness] Great or equal to 11 @>>Control Variables: [Brightness] = 10 @>>Branch End (Demo coming soon.) 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Satiel 0 Report post Posted January 5, 2007 Amazing, seems like you're quite the scripter. I'll try this out when I get home. Excellent post. Share this post Link to post Share on other sites
Dark Dragon 0 Report post Posted January 5, 2007 Now thats more like it Satiel not scripting, Eventing is all about creativity, some people can get amazed of what events can do, way to go punkid,an' WEEELCOME to the forums Share this post Link to post Share on other sites
Satiel 0 Report post Posted January 5, 2007 Oh sorry, I meant to write Eventing. I know that, if you're creative enough and know the proper functions, you can create some outstanding events. I'm not ignorant of that >.> Share this post Link to post Share on other sites
Leon 55 Report post Posted January 9, 2007 Nice Job. Alot of what you do in scripting can be done in events, with a few exceptions. (A friend of mine made a CMS with events...) But, this looks like a good job. Share this post Link to post Share on other sites