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Meteor Rain

Amount of Exp

Question

Does anybody know how I can change the amount of XP a player gets depending on it's level and the NPC's level?

 

If a level 1 player kills a level 1 monster he gets the standard 10 exp, but if a level 10 does it he would get one exp, and if a lvl 6 player killed it he would get 3 exp for example.

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Does anybody know how I can change the amount of XP a player gets depending on it's level and the NPC's level?

 

If a level 1 player kills a level 1 monster he gets the standard 10 exp, but if a level 10 does it he would get one exp, and if a lvl 6 player killed it he would get 3 exp for example.

Event wise just make a variable that subtracts the actors level then when u set the xp I guess it would just be change xp by a constant= whatever the original is than another that goes by that variable. For actual in game use your going to either A need a script or B find where it shows the XP and Money earned remove that script and set an events up to record and show the numbers. I would suggest scripting 4 this 1 if you can find someone to do it other wise..... lets just say that's going to be a lot of events lol.

Edited by Dragon324

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That sadly is going to be like impossible, since I use a online script and a ABS script, it's already a big mess, and adding more things will make it only worse. Do you maybe know if there is a simple script for this or something.

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That sadly is going to be like impossible, since I use a online script and a ABS script, it's already a big mess, and adding more things will make it only worse. Do you maybe know if there is a simple script for this or something.

I was afraid you was going to say that as I was writing it up lol. Unfortunately no I don't I might do some digging later to see what I can find. :alright:

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