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Bigace360

changing the sound for "miss"

Question

Okay in the battle system when your player misses, the game uses the 015-Jump01 file. How do I change that. I might be blind or something missed it but unless that the factor anyone know how to change that sound.

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hmmm....are you sure? My rpg maker doesn't play a SE for missing. Which battle system are you using?

 

EDIT: I am pretty sure the hit/miss sound effects are controlled by the individual animation of that attack

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Thank you kell it was the battle system, now I have to just find out where in the battle system its makes the miss sound.

 

I'm using Tankentai SBS.

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