Fluidity 3 Report post Posted December 14, 2011 1. Is it possible to use a vx script in vx ace? 2. If not, I would like someone to make a system similar to vampyr's action battle system but for vx ace. Share this post Link to post Share on other sites
Bob423 52 Report post Posted December 14, 2011 when i saw this i was like "OOH! i know an abs you can use!" then i saw vx...sorry, but ive never heard of an abs for vx. wish i could help. have you been using google? if not i suggest you google "rmvx abs" or something similar at least. oh wait, you want one for vx ace? i doubt you can use vx scripts in ace, but you might as well try. but ace is pretty new, so i doubt you'll be able to find very many scripts for it, let alone an abs. Share this post Link to post Share on other sites
isaacsol 10 Report post Posted December 15, 2011 XP and VX scripts are not compatible in VXAce. XP and VX use RGSS1 and RGSS2 respectively, whereas VXAce uses RGSS3 which is based on Ruby 1.9.2. The coding is completely different so you would need to have it converted to allow it to work. Share this post Link to post Share on other sites
Fluidity 3 Report post Posted December 16, 2011 The coding is completely different so you would need to have it converted to allow it to work. And how would i get it converted? because I have an ABS for vx. Share this post Link to post Share on other sites
kellessdee 48 Report post Posted December 16, 2011 XP and VX scripts are not compatible in VXAce. XP and VX use RGSS1 and RGSS2 respectively, whereas VXAce uses RGSS3 which is based on Ruby 1.9.2. The coding is completely different so you would need to have it converted to allow it to work. This. RGSS3 is a huge change-up from RGSS1/2. It is *POSSIBLE* that some simplistic scripts (ones that do not interact with the actual existing rpg maker engine, ala default scripts) may work, however, it is unlikely. And how would i get it converted? because I have an ABS for vx. You could request to have it converted. When requesting scripts, I suggest following these guidelines: http://www.rmxpunlimited.net/forums/topic/7166-script-request-guidlines/ Share this post Link to post Share on other sites
isaacsol 10 Report post Posted December 16, 2011 This. RGSS3 is a huge change-up from RGSS1/2. It is *POSSIBLE* that some simplistic scripts (ones that do not interact with the actual existing rpg maker engine, ala default scripts) may work, however, it is unlikely. You could request to have it converted. When requesting scripts, I suggest following these guidelines: http://www.rmxpunlim...uest-guidlines/ To convert a script from RGSS1 or RGSS2 to RGSS3, you would need to know how to convert the code to the current version of ruby used, and also make sure it is compatible with default scripts and that anything else is compensated for. Not impossible, but laborious. Share this post Link to post Share on other sites