Black Shadow 14 Report post Posted June 26, 2007 Sorry that I haven't posted anything in a while, but I have been busy and stuff. In this topic, I will explain the basics about the Tileset command, wich is importent for mapping. Tileset In the database, you have something called Tileset. It looks like this. NOTE: These commans have different names in both version, but they all mean the same. I will explain what all means: 1:Tileset File: Here, you can change the tileset file. Tileset file is the tilesets graphics you have in the craphic map. In this picture, Im using the Plains Tileset file. 2:Auto linking tiles: You can change the autotiles with this. The maps already have some autotiles, but you can change it if you want. 3:Panorama: The backround for the map. Not so much to say. Here, you can decide what kind of backround you want to have for your map. 4:Fog: Decied what kind of fog you want for this type of tileset. You will have this fog evertime you make a map with this tileset. 5:Battle Backround: Here, you can change the battle backround for this type of map. 6:Passibility: You see al the cirkles on the map? That means you can walk there. The cross, means you can't walk there. You decied this in the Passibility command. More will come. Stay tune. 1 Gary The Duck reacted to this Share this post Link to post Share on other sites
LuckyNinja 0 Report post Posted December 6, 2008 I haven't got a tiledet button on the database... Share this post Link to post Share on other sites
Marked 197 Report post Posted December 7, 2008 This tutorial is for RPG Maker XP. Are you using RPG Maker XP? Share this post Link to post Share on other sites