Moonpearl 32 Report post Posted January 7, 2012 (edited) After running around dozens of maps for hours and hours trying to find the place I was supposed to go to, and of which location the game designers assumed was completely obvious, I had enough and said to myself "Instead of giving those damned NPCs such lame, useless quotes, why couldn't they have them simply GIVE DIRECTIONS?". So I sat at my desk and a few hours later I'd done it (which proves how easy a feature it is to implement). And today I'm sharing it with you, so that I don't spend hours looking everywhere when playing your own projects. Purpose Allow the player to ask for directions with no other effort than copying the script to your project. Main features Just name the events connecting your maps as "Exit", and the script automatically searches for those connections. The pathfinder always returns the shortest way to go from one map to another. It is possible to ask for directions from a different map than the one you're in. Use along with the Keywords System to make asking for a destination even easier. Known issues None as far as I'm concerned. Screenshots Maps as defined in the project Instant in-game result Download See my blog entry. Edited March 7, 2012 by Moonpearl 1 Jon Bon reacted to this Share this post Link to post Share on other sites
Polraudio 122 Report post Posted January 8, 2012 This would be useful for quests that have you going all over the place. Share this post Link to post Share on other sites
Moonpearl 32 Report post Posted March 7, 2012 Updated with a better presentation. Share this post Link to post Share on other sites