SilverCrow 0 Report post Posted January 27, 2012 (edited) Hi there, i'm here to ask for 3 scripts :x i searched with the searching feature but... u know xD, i didnt found what i want :c 1st: Skills that Requires Items to be casted, i mean, skills that "USE" an item to perform it, one example may be "Throw Bomb" if u dont have a bomb u cant cast it, and when u use it, get -1 Bomb. 2nd: Is there a scrip that "zoom-in" the actors when get striked by skills or attacks??? compatible with custom battle systems (the minkoff if possible) 3rd: mmmm, there is a way to make skill damage get based on either, DEF, AGI, DEX or any other parameter???? i suppose that that is possible with scripts :x thats all thanks ! Edited January 27, 2012 by SilverCrow Share this post Link to post Share on other sites
Dragon324 16 Report post Posted January 27, 2012 1. This can be done with events. This can be done by linking the skill to a common event. Have the common event set to if there is a certain item in the invetory. (That might work). If it doesnt u could have it flipp a battle event for each troop and have it deal damage that way instead of the skill. 3. This is already in the database. Dex-F works for dexterity and so fourth. Share this post Link to post Share on other sites
Bigace360 38 Report post Posted January 27, 2012 Actually there is a cbs for the first 2. I'm Afk at the moment so I can't post it. Give me 20 mins. Share this post Link to post Share on other sites
Bigace360 38 Report post Posted January 27, 2012 Here's the CBS that uses minkoff: http://www.hbgames.org/forums/viewtopic.php?f=11&t=62914 There's his system allows you to use bombs as skills that can require items and I think one of the add-ons allow for the screen to zoom in during attacks. 1 SilverCrow reacted to this Share this post Link to post Share on other sites
SilverCrow 0 Report post Posted February 13, 2012 amazing script, thanks!!! :D! Share this post Link to post Share on other sites