diagostimo 11 Report post Posted January 29, 2012 (edited) hi, i was just wondering if it would be possible to set an event to scroll the camera to lock on another event, here is the event i want to do it with: so as you can see the switch allows you to control a pulley to move left or right, but i need the camera to lock onto the pulley at the start of the sequence, as the pulley can move out of the see-able area from the switch, and the the camera to center back onto the player at the end of the sequence. Edited January 29, 2012 by diagostimo Share this post Link to post Share on other sites
Moonpearl 32 Report post Posted January 29, 2012 You can't lock the camera onto an event as such, but what you can do is to give the event a Scroll Map command along with the Set Move Route command, set to move one step in the same direction, and using the same speed as the moving event's. Share this post Link to post Share on other sites
diagostimo 11 Report post Posted January 29, 2012 (edited) ye i have been using the scroll map comand along with variables to determine the pulleys position, at the moment i have a mess of variables set up, it works to a certain extent but the camera is not acurate and sometimes overblows it when returning to the player depending where i leave it, i have a demo here if you or anyone fancys having a better look at it: http://www.mediafire...si1ib78cbdrv2ud the switch i have been messing with is the top one from the spawn point Edited January 29, 2012 by diagostimo Share this post Link to post Share on other sites