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A question about configuring Minkoff's animated battlers
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Vinderex
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Asked by
Vinderex
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Is there a way to configure a range of characters or enemies in one statment?
For example, if I want all enemies with IDs between and including 1 and 9 to use 4x4 charsets as their battler graphics, is there a shorter way than this?
MNK_POSES_ENEMY = {1 => 4,2 => 4,3 => 4,4 => 4,5 => 4,6 => 4,7 => 4,8 => 4,9 => 4}
Almost all of my enemies I'm planning on having use charset graphics, so if I have to do this for every one of them, then the list will get really long. So if anyone knows of a shorthand way to configure them all to use the same layout, I'd really appreciate the help.
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