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Moonpearl

RGSS Charset Maker

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Ever tried using a character maker? I have, and have found out that most makers have too few materials, or lack essential features, or can't be used with custom images, or use graphics which clash with RMXP's style, or which are otherwise ugly... and sometimes all of that. Making my own was an option I had been considering for a long time, so when JonBon asked whether someone would come up with a complete and handy maker, I felt it was the right moment for me to show off. shifty.gif That's how, within a few days, I'd completed this utility I'm pretty proud of.

 

Purpose

Make your own character sprites with a handy, complete maker.

 

Main features

  • Edit the hue, brightness and position of each feature individually, or edit all features at once
    Preview changes before applying them
  • See your character animated while editing it
  • Change the superposition order at will
  • Render your characters as .PNG images or assign them to the player to test them live
  • Save your characters as presets and reload them later to make new variations rather than start again from scratch
  • Expand the libraries with your own custom graphics by simply adding files to the image folders, the program autodetects them
  • Growing and collaborative materials database, updated regularily with new resources

Known issues

  • Few materials so far, and only for chubby sprites - but JonBon's working hard on this!

Screenshots

 

590563844.png

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Download

See my blog entry.

 

Notes

Thanks to Zeus81 for allowing the core feature of this utility to exist at all.

Thanks to JonBon for working hard on the graphic materials.

Edited by Moonpearl

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So I noticed no one posted here. So I went and made a video to demonstrate how awesome and multi purpose this character maker is. This script set should effectively put Character Maker XP into the 'out dated' pile.

Without boring you with text details about how versatile and amazing this script is I will simply show you with the video below.

The video is poor quality and it is hard to see the hue and offset features clearly, so I intend to remake it. However it does serve its purpose for the time being.

http://youtu.be/yaHjbqB87jw

Edited by Jon Bon

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