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Guest Kanon

Kanon's Custom Menu System

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Guest Kanon

Features

  • Slide-in windows, which still 85%
  • HP/SP/EXP with bars included
  • Parameter with bars included
  • Command window and Player Stats window with Icons
  • Custom Sprite's movement by Constance

Screenshots

post-1-0-19623100-1330860559_thumb.png post-1-0-14186300-1330860556_thumb.png post-1-0-60298400-1330860552_thumb.png post-1-0-91019800-1330860549_thumb.png

 

The Script

Kanons CMS.txt

 

Instructions

 

Adding icons in the Command Window

  1. You need to create a new folder inside the Icon folder named Command_Icon.
  2. Then, you need to add the icons and named them: command0, command1, command2, command3 and command4
  3. If you don't want to add icons, you can set [Command_Icon = false]

Adding icons in the Stats Window

  1. You need to create a new folder inside the Icon folder named Stats_Icon.
  2. Then, you need to add the icons and named them: location, playtime, encounter, gold and step
  3. If you don't want to add icons, you can set [stats_Icon = false]

Finally, place all of this scripts above main and it should be done.

 

Customization

NOTE: Edit these variables around line 116.

Font_Name

Customize the font name which will be used for all-in script.

Font Name list which suitable for this CMS:

  • Tahoma
  • Verdana
  • Comic Sans MS
  • Baldessare
  • UmePlus Gothic

Font_Size

Customize the font size which will be used for all-in script. The default is 20.

Command_Icon

Set to true if you want to add icon in the command window or set to false if you want the normal command window.

 

Stats_Icon

Set to true if you want to add icon in the stats window or set to false if you want the normal stats window.

 

Transition

Customize the scene transition model. e.g = Graphics/Transitions/001-Blind01

 

Transition_Wait

Customize the scene transition time. Set to 0 if you don't want to wait for the transition.

 

Compatibility

This script should be 100% compatibly with everything except other CMS. Already compatible with SDK.

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