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[xp] Is there a way to make an Event have Two Sprites at the same time?
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Heretic86
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Asked by
Heretic86
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Stuck on this, trying to figure out how to make an Event have two sprites, one opacity 255, the other opacity =0 so I can use my fade_event script to "dissolve" between the two?
Im looking at class Spriteset_Map initialize...
... and thinking it is possible, by making some new properties for it. Am I headed in the right direction?
Edit: Yep, that was the right direction.
Ok, got it working, testing for bugs, expect a new release very shortly as soon as I can get a Coffin Graphic for Characters...
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