ok, so i have some events that show parts of the tileset, so that it looks like a wall. but for some reason, i can walk right over it. i checked all the passability stuff, and everything looks fine. its so weird
that wall is made completely of events
shouldnt events that show graphics of any kind be impassible unless you check the "through" box? that just makes sense, doesnt it?
ok, so i have some events that show parts of the tileset, so that it looks like a wall. but for some reason, i can walk right over it. i checked all the passability stuff, and everything looks fine. its so weird
that wall is made completely of events
shouldnt events that show graphics of any kind be impassible unless you check the "through" box? that just makes sense, doesnt it?
in case it changes anything, im using blizz-abs
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