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Jon Bon

RMXPU The Video Game(WIP)(Poll)

How do you feel about certain game dynamics?(Read Thread First!)  

11 members have voted

  1. 1. Which of the two combat systems do you think would best suit the game?

    • Live Action
      4
    • Turn Based
      7
  2. 2. What kind of tilesets should the game use

    • Custom
      6
    • RTP
      3
    • Premade Theme
      1
    • Video Game Rip(from a commercial game)
      0
  3. 3. How long should average(rush through story time) gameplay be?

    • 10-20 hours
      5
    • 21-40
      3
    • 41-60
      2
    • 61+
      0


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WOW Jon Bon! Thats sound really fun! I think it would be neat if there were monsters or something called glitches too!!! LOL! I wish i could partisapate in the development of this game, but i would'nt be able to keep up....and, well, im not a staff member anyway. I hope you get the time to finish it!!! I Cant wait to play it!!!

 

Oh, and what sort of graphics do you need? Like are you gonna use, RTP of "what RM". Or are you going to make all your resorces from scratch. Just curious. Probably XP right?

Edited by forcebreaker

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This sounds like an amazing project, Jon Bon! I would definitely contribute 100% if you ever need the assistance, or another member to help out! Count me in yes.gif

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@ Force Yeah I have a few terms I have held off on using, glitch is one of them for sure. Gotta hold some back in case you need to invent something later on and have used up all your good concepts already hehe. Hey, if you wanted to participate, that's the premise, any member can. Part of the hold up with this project is I need a good tileset to match the theme. I have something in my head I want, but I can't create it due to lack of skill.

This is an rmxp engine game, and I will be using some of the RTP stuff as needed, and likely the sprite style if necessary. However everything will be highly customized as needed.

Honestly, the big thing I need right now is a tileset. If you or anyone else knows of a good futuristic rmxp style set(yeah right), and has the proper credits to it's owner (as that is the only way I ever use resources), then I could take this off hiatus and put it into developmental rotation so to speak. The plan for now is to finish up my other stuff, and improve my skill in pixel work to come back to this and hopefully be able to make what I need by then. However if I found what I needed, there would be no point.

 

@ Troller

Cool. What I was starting to think was that I would make a list of things that needed to be done, and just take volunteers from the community to do the different tasks. That way there is no commitment on anyones part and I can still project lead and just plug away at everything that needs to be done. That's the theory for when this goes off hiatus.

For now I have a main project to focus on and am building a team for that as we speak. I think I may just divert focus to this after my current project is done, and see if my current team would like to pursue this. In any case I will definitely take you up on help, and when the time comes feel free to volunteer for the sections I will post.

 

Thanks for the interest you two.

-Cheers

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@ Jon Bon - Ok, i aint promiseing anything yet, but ill look around and posibly try to make something, and then ill pass it to you to see if you think it'll work. Im getting better at makeing graphics :)

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