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Scripts:

~ Scene_Bank (Main)

~ NUKA - Adv_BAC (ADD-ON)

~ NUKA - Adv Inventory System (ADD-ON)

~ NUKA - Bank Interrests (ADD-ON) -> Can be delete if you use the inventory system.

 

Tell me if you find spelling errors, if you have an update idea or if the script crash.

 

Version: 2.1

~ 1.x: Global variables deletes and bug fix

~ 2.0: Half of the script rewrite!

~ 2.1: Add-On Scripts added!

 

Features to add:

~ Add-ons script that add features to this one.

~ Rewrite the calling method (Only at the end)

 

Add-ons to make:

~ Lost golds when the player die

~ Cost for running away from the fight

~ Add a mail system (For the interrests. Could be use for something else.)

~ Add a melting system (To create gold ingots, copper ingots and silver ingots. Could be use for other things.)

Any other idea?

 

What I do on it yet?

Actually nothing

 

Instructions:

I made a bank that handle the items, weapons, armors and golds.

This is an heavy script of almost 1850 lines. Call it by using: $scene = Scene_VerifyBankAccount.new

 

Demo/Script:

Demo Here

 

Screenshots:

 

Store golds. Main script.

731088Goldinput.jpg

 

Store an item. Main script.

937201StoreEquip.jpg

 

The name input. Add-On.

195286Bankscript.jpg

 

Personalized message. Add-On.

865396InputBank.jpg

 

 

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Please, give credits. If you don't, at least, don't claim as your own!

____________________________________________________________________________________________________

Edited by NuKa_BuBble

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This looks pretty cool, except from the screenshot, I think the opacity should be higher.

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I'd prefer if I had the control to give it what ever window skin I wanted so it matches the style of whatever game anyone comes up with, no offense, but non customized window transparency, or at least make it optional.

 

So I ran into this bug after I deposited ALL my Gold.

 

Adv Inventory System - line 667

nil cant be coerced into a Fixnum

 

Still a few bugs to work out...

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Actually that bug occurs when the script tries to add interest that equals zero to your account.

Basically there is no failsafe to prevent the code from passing an empty variable to the function that crashes.

To solve it go to "NUKA - Adv Inventory System" script, and replace lines 3597, 3598 and 3599 with these:

$game_party.store_inbank_copper(@copper_interrest) if @copper_interrest!=nil

$game_party.store_inbank_silver(@silver_interrest) if @silver_interrest!=nil

$game_party.store_inbank_gold(@gold_interrest) if @gold_interrest!=nil

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