ok, so there's a part in my game, where you have to go through a maze with arrows on the ground.
like in pokemon, the arrows make you move in the direction they're facing until you land on a certain floor tile, or land on another arrow.
what should happen: i step on an arrow facing north. it takes me to an arrow facing east, i go east.
what actually happens: i step on an arrow facing north, it takes me to an arrow facing east...i just sit there.
plus, when an arrow is facing towards the player, it is possible to get over it by continually pressing in the direction you want to go, even though the arrow is making you move back.
ok, so there's a part in my game, where you have to go through a maze with arrows on the ground.
like in pokemon, the arrows make you move in the direction they're facing until you land on a certain floor tile, or land on another arrow.
what should happen: i step on an arrow facing north. it takes me to an arrow facing east, i go east.
what actually happens: i step on an arrow facing north, it takes me to an arrow facing east...i just sit there.
plus, when an arrow is facing towards the player, it is possible to get over it by continually pressing in the direction you want to go, even though the arrow is making you move back.
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