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Switchless Common Events

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Switchless Common Events

Version 1.1

 

Introduction

Remember how in RPG Maker 2000 and 2003, you didn't need to rely on switches in order for your common events to run on parallel process and autorun? Well, it's back. This script lets you set which common events are going to run in either parallel processing or automatically, without the use of conditional switches.

 

Features

  • Set which common events are going to use autorun or parallel process triggering without a conditional switch.

 

Script

Switchless Common Events (RMXP)

 

Author's Note

This was a fairly quick script I wrote. It was an idea I had in my head for a little while.

 

License

Free to use for commercial/non-commercial. Just credit me for it.

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