Punk 0 Report post Posted May 27, 2012 Switchless Common Events Version 1.1 Introduction Remember how in RPG Maker 2000 and 2003, you didn't need to rely on switches in order for your common events to run on parallel process and autorun? Well, it's back. This script lets you set which common events are going to run in either parallel processing or automatically, without the use of conditional switches. Features Set which common events are going to use autorun or parallel process triggering without a conditional switch. Script Switchless Common Events (RMXP) Author's Note This was a fairly quick script I wrote. It was an idea I had in my head for a little while. License Free to use for commercial/non-commercial. Just credit me for it. Share this post Link to post Share on other sites
Polraudio 122 Report post Posted May 28, 2012 This is so much better than having a switch set to always on. Share this post Link to post Share on other sites