isaacsol 10 Report post Posted July 16, 2007 How do i make it so that when i press Shift it opens the quest window which is opened by this piece of code: $scene = Scene_Quests.new Share this post Link to post Share on other sites
Zeriab 9 Report post Posted July 19, 2007 I would do it with a common event like this: I'm not sure I understand what you want though. Share this post Link to post Share on other sites
isaacsol 10 Report post Posted July 19, 2007 i know that but i script would have been better but, oh well... Thanks any way Zeriab Share this post Link to post Share on other sites
EmilyAnnCoons 7 Report post Posted July 20, 2007 I'd have to look it up again, but I saw it just the other day...I can't rmember what it was, though...Input.new I think, but I don't remember how to call it exactly...I'll look it up later. Share this post Link to post Share on other sites
Zeriab 9 Report post Posted July 20, 2007 You mean like this? class Scene_Map alias zeriab_shift_update update def update zeriab_shift_update if Input.trigger?(Input::A) $scene = Scene_Quests.new end end end Share this post Link to post Share on other sites
isaacsol 10 Report post Posted July 22, 2007 hmmm.... ill try th at now, thanks zeriab Share this post Link to post Share on other sites