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Bigace360

Hospital Fee

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Hospital Fee

Author: Bigace360

Type: Misc Add-on

Version: 1.0

 

 

Introduction

In most RPG’s, inns are often used to allow parties to recover their health, restore their status, etc. It’s often a cure-all for a set price. This hospital, however, charges based on the amount of damage take, to the amount of mana consumed, and the ailments inflicted also have a bearing on the cost. Players can also heal individual members as opposed to all members of their party in the event that they cannot heal the whole party. This provides a challenge to the player and also provides a more cost-proportional way of recovering from damage obtained through battle.

 

 

Version History

v.1.0 (Jun 19, 2012)

Original Script completed

 

 

Future Updates

 

  • Add a system for the icons to rotate so the player can see all instead of just one.
  • Fix an issue with the hospital_title window
  • Add Hospital Prizes System

 

 

 

[table=Instruction]

To launch the hospital scene, have a script call in an event with

$scene = Scene_Hospital.new 

 

[color=#000000

inn01.png

inn02.png

[color=#000000

DownloadBar.png

 

 

[color=#000000

No issues so far

[color=#000000

  • Bigace360, for the script.

Edited by bigace

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Glad u like it ill be making a vxa version in the future.

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Why does this cost show as a float, when gold can only be gained in integers. Looks like there is a forgotten ".to_i" in the script.

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Actually that was an issue I was having, if you multiple HP or SP by a decimal for some reason it did that. I guess I forgot a to_i somewhere. I was going to fix all bugs on friday.

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