I am curious if there is a way to use the default battle system (Rmxp) with animated battlers and enemies? I haven't been able to find a script like this. And I cannot script yet. I can however, make the sprites necessary to do this. The question is how to implement them into gameplay so that they are animated. One difference I would like is that the actors sort of face up. As if you were viewing the battlefield from right over their shoulders. If this is possible please let me know how it can be done. I would like to do it without unecessary scripts if possible. Anyways, please leave suggestions. And thanks in advance people. Bye !
I am curious if there is a way to use the default battle system (Rmxp) with animated battlers and enemies? I haven't been able to find a script like this. And I cannot script yet. I can however, make the sprites necessary to do this. The question is how to implement them into gameplay so that they are animated. One difference I would like is that the actors sort of face up. As if you were viewing the battlefield from right over their shoulders. If this is possible please let me know how it can be done. I would like to do it without unecessary scripts if possible. Anyways, please leave suggestions. And thanks in advance people. Bye !
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