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Revolverwinds

Minkoff Battlers Help

Question

I've been using the animated battlers script successfully until I attempt to add a second character. This character is more or less the same size of the first but when battles occur several rows of the sprite sheet are shown at once. Is there something I need to adjust in the script or the spritesheet. Help would be much appreciated.

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In the Configuration System script, under the Individual Spritesheet Center

there is a line like this:

 MNK_POSES_ACTOR         = {1 => 18,2 =>12,3 =>16} 

Ensure the Actor ID of your second battler has the correct number of Poses (or rows) specified for its sprite sheet.

 

The numbers you see there are a part of my script so it may look different for you.

 

If you want every battler to use the same number of rows and frames, just make sure MNK_POSES_ACTOR is equal to {}

 

or in other words

 

 MNK_POSES_ACTOR         = {} 

 

Should be how that line reads.

 

 

Hopefully this is the issue.

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