I am trying to use variables to set a door to be usable only after you've killed so many ghosts.
Each battle with a ghost adds one to [Variable001: Ghosts Killed] if you win
The door only works after [Variable001: Ghosts Killed] is at or above 5. There are five ghosts on the map. So, you would need to kill all ghosts.
It doesnt work. The door is two pages, one blank and one with the Conditional Variable checked and teleports you. Anything? Please, this is very essential to my game.
I am trying to use variables to set a door to be usable only after you've killed so many ghosts.
Each battle with a ghost adds one to [Variable001: Ghosts Killed] if you win
The door only works after [Variable001: Ghosts Killed] is at or above 5. There are five ghosts on the map. So, you would need to kill all ghosts.
It doesnt work. The door is two pages, one blank and one with the Conditional Variable checked and teleports you. Anything? Please, this is very essential to my game.
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