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Broken Messiah

Fade In BGM Script (RMVX)

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The MCI Player script I wrote can do that,

If you are not looking to use an Audio module rewrite, I made a fade in method in my old CCTS script. It made it so that weather sounds would fade in with the weather as it gained in power. It was made for BGS, and just adds an update to Game_System that will change the volume at specified intervals, pretty much how a "change screen tone" method works. You could easily adapt it to BGM, pretty much by just changing the words BGS to BGM in it.

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