Broken Messiah 20 Report post Posted September 25, 2012 What cliches do you see mostly in RPG Maker games? For me it is that you can always buy Apples in the first town you visit, the exception being Legionwood, which it is actually relevant that there are no apples to buy in the beginning of the game. Share this post Link to post Share on other sites
Arkbennett 16 Report post Posted September 25, 2012 RTP Graphics & Audio. Share this post Link to post Share on other sites
Wyzrd 12 Report post Posted September 25, 2012 What cliches do you see mostly in RPG Maker games? For me it is that you can always buy Apples in the first town you visit, the exception being Legionwood, which it is actually relevant that there are no apples to buy in the beginning of the game. I have never played one where you buy apples. RTP Graphics & Audio. A bigger problem is probably Arshes as main character. Share this post Link to post Share on other sites
Broken Messiah 20 Report post Posted September 25, 2012 I have never played one where you buy apples. I guess its mostly prominent in vx games. Share this post Link to post Share on other sites
albertibay 0 Report post Posted September 25, 2012 The most frequent cliches i know is this A monster was sealed 2000 years later it escaped and now you are the chosen one to destroy it once and for all Other Cliches i know Quotes from other movies,poems,etc give this to that guy and get a reward Share this post Link to post Share on other sites
madanchi 18 Report post Posted September 25, 2012 Start off in a forest/ woods/ cosey village. Share this post Link to post Share on other sites
dolarmak 23 Report post Posted October 3, 2012 (edited) my most seen cliche is the heroes who are destined to become great, ie the farm boy / city girl who have no training becoming the greatest power for good. It's also a problem with amature literature. It's a bad trope. It was one of the reasons I loved Final Fantasy 6 so much, cause most of the characters were trained soldiers/mercinaries, they did what they did cause that was who they were. also games that use the base RPGmaker base equipment/items/spells, it just shows a complete lack of orignality. Edited October 3, 2012 by dolarmak Share this post Link to post Share on other sites
Broken Messiah 20 Report post Posted October 3, 2012 The bad guy is always the first person you see doing bad guy things. Share this post Link to post Share on other sites
dolarmak 23 Report post Posted October 3, 2012 The bad guy is always the first person you see doing bad guy things. I'm not quiet sure what you mean by that? Usually the main villain is the first you see doing bad things cause the writers want you to know whom it is you're fighting against. This isn't an amature mistake, it's to insite player motivation. You see the same thing done in Professional writing, if the protaginest doesn't have a relatable reason to move foreward then the story stagnates. Using the main villain to push the protaginest foreward is usually the easiest way to convey that to the reader/player. I've done writing workshops in the past about making believable Heroes and Villains, I might post one here to help people out. Share this post Link to post Share on other sites
Noob Saibot 38 Report post Posted October 8, 2012 In truth this list could be just as long as it is for commercial RPGs as well as: novels, movies, etc. ~Keven Share this post Link to post Share on other sites
rgangsta 43 Report post Posted October 9, 2012 [Wake up] in a forest/ woods/ cosey village. With either no memory of what happened or overslept for something important. Share this post Link to post Share on other sites
albertibay 0 Report post Posted October 9, 2012 you are the good guy you are destined to win in the end it is made with rmxp there are enemies i can go on forever if you like Share this post Link to post Share on other sites
rgangsta 43 Report post Posted October 9, 2012 you are the good guy you are destined to win in the end it is made with rmxp there are enemies i can go on forever if you like There has to be some hope in the world. Conflict is what drives the game. But being a bad guy would n=be refreshing. Someone has to or else it's Game Over. :P Not so sure about that one... What would we swing out swords at? Share this post Link to post Share on other sites
Broken Messiah 20 Report post Posted October 9, 2012 I'm not quiet sure what you mean by that? Usually the main villain is the first you see doing bad things cause the writers want you to know whom it is you're fighting against. It just seems to me that there has to be some development on the bad guys side. People aren't just evil for the sake of it, there are things leading up to it, my biggest example being Aizen, where he is the nicest guy ever and then bam! Evilest guy in the world. Share this post Link to post Share on other sites
albertibay 0 Report post Posted October 10, 2012 ummm swing it on trees and collect logs to build a house.... oh wait thats more of a simulation than an rpg Share this post Link to post Share on other sites
ShinGamix 1 Report post Posted October 11, 2012 The name Final Fantasy attached to any game just to make it sell. Share this post Link to post Share on other sites
Jesse66126 4 Report post Posted October 11, 2012 i honestly hate using default RTP music and sprites. I'll use Sailor Moon sprites and music, before I'll resort to RTP lol. Share this post Link to post Share on other sites
Noob Saibot 38 Report post Posted October 11, 2012 i honestly hate using default RTP music and sprites. I'll use Sailor Moon sprites and music, before I'll resort to RTP lol. But people need to realize not every one as the ability to make their own resources, requests are always a joke on any RMXP/Game Making community, and as for non-RTP some are not complete (i.e. battler, but no character sheet). ~Keven Share this post Link to post Share on other sites
rgangsta 43 Report post Posted October 13, 2012 (edited) requests are always a joke on any RMXP/Game Making community So true. That's why pursued making my own resources and try my best to fulfill others' requests. Sometimes people just don't know how to help. /sarcasm But on the other hand, designers have to learn to work with what they have. Even RTP can look good if presented properly. I like the ACE RTP. Looks more well done than VX. I wouldn't mind playing a game with ACE RTP. ON TOPIC: Mistakenly unleashing a dark evil on mankind. Just saw a game a few minutes ago with this as its story. Turned me off faster than a grandma in a bikini. Edited October 13, 2012 by rgangsta Share this post Link to post Share on other sites