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madanchi

Character Animations

Question

Is there any way at all to get more animations per character? Currently they stand at 4 animations for each direction, I want to add more. I'm strugling to find anything through Google, does anyone have any idea how I would achieve this? Or is there a script out there that I haven't discovered yet.

 

Thanks!

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6 answers to this question

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Using more than 4 frames for characters is possible, you just have to edit the part of the Sprite_Character class where it selects which block to select from the source picture. However, this will change the game's behavior, but not the RPG Maker software's - which means the events' graphics will appear scrambled on the map editor, since RPG Maker will keep thinking you're feeding it 4-frames characters, also you won't be able to select the 5th (or more) frame as the base graphic for events, for the very same reason. Stuff like that.

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Thanks for the help! So basically it is possible for more than 4 frames but it will be messed up?

One might run into problems I have yet to think of - but basically, the main issue I see is the fact that you can reprogram your game at will, but not the game-making software that helps you to design it. I mean basically you could very well make 3D games using RGSS, but this would not transform RPG Maker into a 3D world builder by magic.

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I have no idea how I would do that sorry ;( I couldn't find Sprite_Chaarcter in the script editor either, so is it else where? This is how unfamiliar I am with some parts of rmxp.

 

Basically my end goal is to achieve multiple frames/ animations per second (I'm aiming for around the 8-10 mark). It could be a character, auto-tile, or something else.

Edited by madanchi

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I don't think madanchi is worried about this any more, it's been a year since he posted in this thread. Try not to necro post in the future, thanks.

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