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MetalZelda

[RMXP]The Legend of Zelda : Eternal Struggle

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Hi :)

I'm here to present you my project made with the Project Zelda Engine called The Legend of Zelda : The Eternal Struggle

 

-------Global Progress--------

Map design (All maps created yet) : 89%

Number of MAPS : 410

Event Design : 30%

Music : 100%

DUNGEON MADE (/13) : 2

 

-------Demo Progress----------

Map design : Fixing Glitches - 99%

Number of MAPS : ~30

Event Design : 95%

Music : 100%

English Translation : 1%

 

 

 

STORY (Incomplete but I don't want to spoil too much about a Zelda story)

The player incarn Link, a young farmer which have 12 years old, and Zelda, it's friends give a gift to Link ... This gift were lifted by the old Hero of Light and Zelda got caught

 

PICTURES (From old to new game engine)

 

 

The Death Mountain

 

 

snap3x.png

 

The Maze Woods in a early state

 

 

snap9j.png

 

The Goron's Mine (5th Temple)

 

 

snap9j.png

 

(Finished HUD and Official Stuff)

 

Lynna Fields (The map is really big and almost done (500x480 tiles)

Here's two part of the field

 

 

snap7e.png

 

 

 

snap15.png

 

The Started and Unfinished World MAP

 

 

snap60.png

 

The Master Sword in the Maze Woods

 

 

snap12o.png

 

Link's House

 

 

snap19.png

 

The 2nd Dungeon of the game called Forbidden Woods

 

 

snap4e.png

 

The Timoria's Village

 

 

snap33.png

 

 

snap42.png

 

One of a Side Quest

 

 

snap19w.png

 

Hylia's City

 

 

snap26.png

 

Kakarico's Cemetary (With one Parallel World Temple : The Twilight Temple)

 

 

snap49p.png

 

The 1st dungeon : The Castle Forsaken Jail

 

 

snap80.png

 

Video/Trailers

 

1st trailer :

http://www.youtube.com/watch?v=yJi3qUeeOEM

 

Demo :

A demo is planned to be aired the 28th November in the English Language, the French version would be aired the 25th November :)

 

 

Special thanks :

 

Enterbrain

Jibtou

Zelda Solarus (French Zelda forum)

Zelda Solarus Team

GD Unlimited

The Project Zelda Engine Team

Moghunter (XAS ABS 3.91)

Nintendo

ZREO

Edited by MetalZelda

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Cool. Good to see some one using the Zelda engine.

 

Just wondering if you foresee any issues with upgrading it when the Zelda engine is finished?

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Cool. Good to see some one using the Zelda engine.

 

Just wondering if you foresee any issues with upgrading it when the Zelda engine is finished?

 

Reimporting the Maps by copy-paste them and maybe edit switches/variables/copy the custom scripts that I'm currently using in the Final update would be easy ^^

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Wow! Your game looks fantastic! I can't wait to try this game out. Zelda fan games always appear to look better than most fan games.

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Thanks for your comments :) It makes me happy ^^

I'm currently about finishing the mapping of the last demo map, and I would translate it in English (It would take 2 days to translate :))

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