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ShinGamix

[WIP] PROTIPS 2: Advanced Mapping Tips & Tricks

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PROTIPS 2: Advanced Mapping Tips & Tricks

with a focus on use in RPG Maker VX Ace

by Professor NomNom

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(ShinGamix)

 

Mapping Basics 101

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Controls

 

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Database

Passability

  • Passage: Block
  • Passage: 4 Directional
  • Stairs
  • Bush
  • Counter
  • Floor Damage
  • Terrain Tags

Autotiles

Layers

  • A1
  • A2
  • A3
  • A4
  • A5
  • B
  • C
  • D
  • E

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Event Layer

Shading

Weather

Parallax Backgrounds

 

Advanced Mapping 201

Tile Stacking

Shift Mapping

Shift Copying

Event Mapping

Character Sheets

Mixing and Matching Tiles

Tinting

Regions

 

Pro Mapping 301

Fogs and Overlays

Parallax Mapping

Lighting Scripts

Advanced Weather and Particles

Snippets and Custom Parts

 

 

Upcoming Tutorials in the Protips Series

Characters and Events

Database: The Breakdown

Making your own Tiles Sets

Recoloring and Frankensteining

Legal Eagle: Rules, Credits, Commercial Games, and Theft

Edited by ShinGamix

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