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EmilyAnnCoons

FFX Style Summon Script?

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So, I found an FFX style battle system, which I thought was really cool. It included a lot of systems like a summoning system, zombify, party switch, etc. It was really nice, but the problem is, I need to be able to set things to occur on specific turns of a battle, which I can't do with that script (specifically, I need to be able to do stuff on Turn 0, and it doesn't even count a Turn 0). So, I wanted to see if someone could manage to convert the summon system into a script that will work with the DBS.

 

This is where the demo for the FFX style battle system can be found:

http://sites.google.com/site/charliefleed/CTBbyCharlieFleedv3.1-AnimBattlers13.2.zip

 

I've done what I could to try and rip it from the system, but I know nothing about code, and despite copying everything that runs the summons script into my own project, it still did nothing...Anyone think they can help?

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I'm not sure I understand what you mean by 'turn 0'? do you want a specific effect to happen the same turn as the action is taken?

 

You need to be more specific about what it is you want so that we can help you.

 

Also I took a look at the summon script and it seems as if it was made specifically for his battle system, so it might be hard to convert it. You may want to look around there are others who have made FFX summon systems that work with the DBS.

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Well, I need to be able to run commands by what turn it is. By Turn 0, I mean when the battle first starts up. I have the enemy coming in from the side of the screen, running the music, and so on all when the battle first starts. If you run a "Turn 0" condition in the battle system, it'll run before it does anything else. As for the FFX summoning script, I tried looking around before requesting, but I couldn't seem to find any... If you know where one is, that would be a great help, but all of the summon scripts I've found are for VX or VXAce.

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It's fine ^^ But yeah, I'd love to use that battle system, but it makes it difficult to set certain actions to certain turns, and it also doesn't let me set anything to happen before the battle starts (Turn 0) which is a problem when I need to do things like write a tutorial or something in a battle. The player has to act before they can learn to act with that system basically.

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For your Turn 0 problem i suggest [XP] Timed User Input Script by Heretic86. Basically it lets you interrupt events any time, so it should work with your current FFX battle system. Test it out and see if it works, might solve your problem without getting rid of your current battle system.

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For some reason, when I try to load it up it says "This was made on an older version of RMXP and cannot be loaded."

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Ya I know it's weird and the guy is a dick about when you ask him why it's like that, ya I don't particularly like him.

Just copy the Scripts.rxdata and paste it into a new game along with all of the images files in the graphics folder. Hopefully that works.

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For some reason, when I try to load it up it says "This was made on an older version of RMXP and cannot be loaded."

This i can fix cause it's happened to me on different things.

 

Open the Game.rxproj in notepad, and you'll see a line "RPGXP 1.02a " or what ever, change it to the current version of RMXP you have and it should run without copying anything.

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[Facepalm] Wow! I completely forgot about that, I've been doing it the long way all this time. wow just wow.

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As it turns out...the game was made with RGSS103, not the English 102...not sure what the difference is and if I should be concerned about that or not. I did copy everything into an RGSS102 game, though.

 

EDIT: And...I can't use it because it gives me "stack level too deep" whenever I add an addon and go into battle...

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[Facepalm] Wow! I completely forgot about that, I've been doing it the long way all this time. wow just wow.

 

lol I would think you of all people would have remembered such an easy trick

 

As it turns out...the game was made with RGSS103, not the English 102...not sure what the difference is and if I should be concerned about that or not. I did copy everything into an RGSS102 game, though.

 

EDIT: And...I can't use it because it gives me "stack level too deep" whenever I add an addon and go into battle...

 

yeah, some scripts don't translate well from one update to the next.

 

Just curious, have you tried Heritic86's script?

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Strange, I'm not getting any errors like that one. Do you have duplicates of the same addon? As that can be a reason why you're getting that error.

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Strange, I'm not getting any errors like that one. Do you have duplicates of the same addon? As that can be a reason why you're getting that error.

I'm not even using the script in my own project yet. I just took the project, opened it, ran it, and got the error. I did have to move the script to the add-ons section he had in order to run it, but that was a cut and paste. I didn't do anything else.

 

lol I would think you of all people would have remembered such an easy trick

 

 

yeah, some scripts don't translate well from one update to the next.

 

Just curious, have you tried Heritic86's script?

Never even heard of it.

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For your Turn 0 problem i suggest [XP] Timed User Input Script by Heretic86. Basically it lets you interrupt events any time, so it should work with your current FFX battle system. Test it out and see if it works, might solve your problem without getting rid of your current battle system.

 

the script worked wonders for me, I also used his Custom Title maker script, it lets you do animated titles like most games have, easy to use and pretty awesome.

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the script worked wonders for me, I also used his Custom Title maker script, it lets you do animated titles like most games have, easy to use and pretty awesome.

Wow...been way busy, sorry about that...Okay, it looks like Heretic's script works. Not sure how to make that then fit in with the FFX system and make that script show things like animations for enemies to appear with...not to mention doing that means I have to rebuild all my sprites...hmm...I'm at a loss of what to do here...

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