So, I found an FFX style battle system, which I thought was really cool. It included a lot of systems like a summoning system, zombify, party switch, etc. It was really nice, but the problem is, I need to be able to set things to occur on specific turns of a battle, which I can't do with that script (specifically, I need to be able to do stuff on Turn 0, and it doesn't even count a Turn 0). So, I wanted to see if someone could manage to convert the summon system into a script that will work with the DBS.
This is where the demo for the FFX style battle system can be found:
I've done what I could to try and rip it from the system, but I know nothing about code, and despite copying everything that runs the summons script into my own project, it still did nothing...Anyone think they can help?
So, I found an FFX style battle system, which I thought was really cool. It included a lot of systems like a summoning system, zombify, party switch, etc. It was really nice, but the problem is, I need to be able to set things to occur on specific turns of a battle, which I can't do with that script (specifically, I need to be able to do stuff on Turn 0, and it doesn't even count a Turn 0). So, I wanted to see if someone could manage to convert the summon system into a script that will work with the DBS.
This is where the demo for the FFX style battle system can be found:
http://sites.google.com/site/charliefleed/CTBbyCharlieFleedv3.1-AnimBattlers13.2.zip
I've done what I could to try and rip it from the system, but I know nothing about code, and despite copying everything that runs the summons script into my own project, it still did nothing...Anyone think they can help?
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