So i recently started working on a system for teleporting the player to a location of their choice via a menu, with a window for area descriptions.
While trying to figure out what default script i would use as a template, i may have accidentally edited one of them.
later that same day (i made the script at school, but never tested it, because it wasn't ready to be tested.) I tested my game, and got a weird error every time i pressed either continue or new game on the title screen.
the first error, for new game, was this
"Script "Blizz-abs part 3" line 183: No method error
undefined method "pixel_rate" for #<Game_System:0x69c8f88>"
the second error, for continue, was this
"Script "Blizz-abs part 3"
line 6676: no method error
undefined method "util" for nil:NilClass"
here are my scripts. it should be easy to tell which ones are edited. if i had the time, patience, and scripting knowledge, i would do it myself, or, go through the scripts and add "puts" lines everywhere for my debug console script to make things like this easier to debug.
the teleport script i made shouldn't be in there. the same thing happens without it.
So i recently started working on a system for teleporting the player to a location of their choice via a menu, with a window for area descriptions.
While trying to figure out what default script i would use as a template, i may have accidentally edited one of them.
later that same day (i made the script at school, but never tested it, because it wasn't ready to be tested.) I tested my game, and got a weird error every time i pressed either continue or new game on the title screen.
the first error, for new game, was this
"Script "Blizz-abs part 3" line 183: No method error
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