Saltome 16 Report post Posted April 18, 2013 Hey guys, I was doing some research into plants for a little side project of mine. Then It crossed my mind that with all the nature freak classes, there aren't all that many that can actually call upon plants in combat. Since I don't have any particular need for such an inordinary class I decided to leave it out as a guideline for someone who may need something similar. Feel free to make any changes necessary to your lore or mechanics. Originally it was going to be a tree summoner class, but that seems too supportive, so I ended up developing a class with more powerful more damaging abilities, that revolve around using the host as a plant not so much growing plants in the midst of battle. You might say I made the Tier 2 class before the Tier 1 class, but that's how creativity goes. Neither class is finished yet, but.it's late so I have to go to sleep, and a little love would be nice. https://docs.google.com/spreadsheet/ccc?key=0AojwfpTEB-jqdDZ5Tlg0Wk1hYjc5VFJBYXhHWlhONXc&usp=sharing Share this post Link to post Share on other sites
dolarmak 23 Report post Posted April 18, 2013 Maybe it's just me but what system is this for when you say natures classes. Are you referring to RM games, or a broader range of games? Mostly cause in D&D Druids (your nature summoners) can be pretty bad ass. Summoning strangling vines, ferocious animals, animating trees or even summoning mighty Treants and Elementals. Not to mention they're pretty good at Melee fighting. I guess it's down to the people who play/make the class as to how the character develops, combatant or support. Share this post Link to post Share on other sites
Saltome 16 Report post Posted April 18, 2013 I mean rpg in general, but I am not familiar with the d&d classes and I can't say I've been in contact with many druid-like classes. This class is indeed similar to what I would expect from a druid, but it specializes in plant skills not general nature stuff, The same way beast master classes can also be derived from druids, specializing in animal mastery. Bottom line is the same abilities can be achieved in independently by different classes, nobody said you can only have one treehugger class structure. As far as how you can develop your class goes, it's a matter of proper transitioning and class structures. To use our example of druids, sprites and beastmasters. Your options are to either specialize further, or broaden your horizons. If a sprite learns beast mastery a class change is in order, but instead of a sprite beastmaster it should become druid. Share this post Link to post Share on other sites