FranklinX 37 Report post Posted June 17, 2013 (edited) Hi everybody! I need help designing a ship event. I have never made a vehicle event so I really need the help. I will briefly describe what I want to do. 1. I want to create a switch that will make the boat appear after a particular event ends. Edited June 17, 2013 by RATED-RKOFRANKLIN Share this post Link to post Share on other sites
0 Broken Messiah 20 Report post Posted June 17, 2013 Set the triggering event to turn on a switch. Have a new event with parallel processing with the condition of the switch being on. In that events commands use the Set Vehicle location command. You should use a erase event for the parallel. PROFIT! Share this post Link to post Share on other sites
0 FranklinX 37 Report post Posted June 17, 2013 That isn't working. The ship returns to the event's original spot when the player exits the ship. Share this post Link to post Share on other sites
0 dolarmak 23 Report post Posted June 20, 2013 the only reason for that happening is you didn't erase the event at the end like Broken Messiah said. If the process is still running as soon as the ride ends the event restarts and teleports it again. if you that is the case, create a self switch after the event teleports the ship which goes to a blank page. If that isn't the problem, well i'm not sure what is happening. Share this post Link to post Share on other sites
0 Broken Messiah 20 Report post Posted June 21, 2013 Yeah self switches FTW! I just wish there was more than 5. Share this post Link to post Share on other sites
0 FranklinX 37 Report post Posted June 21, 2013 Thanks Broken Messiah and Dolarmak! I will try again and see what happens! Share this post Link to post Share on other sites
Hi everybody! I need help designing a ship event. I have never made a vehicle event so I really need the help. I will briefly describe what I want to do.
1. I want to create a switch that will make the boat appear after a particular event ends.
Edited by RATED-RKOFRANKLINShare this post
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